GS Demo - Pilot episode - High Score

MarkOnTheIronMarkOnTheIron Member Posts: 1,447
edited November -1 in Working with GS (Mac)
Hi everybody,

I'm not really new here but I'm manly on lurk mode due to a lot of work.
I received a lot of help on this forum and I wanted to give some too.

So I decided to start a series of demos to cover some aspects of gaming from user interface to game logic.
I will try to post a new demo every week, but that will depend on how much complicated it is and how much time I have left after jobs and my main game cuts.

So here is the first demo:

It covers basic high score saving and display.

Next episode (Airs next monday) : High score saving and display with different difficult mode and highlight of last score made. High score saving and display with the ability to input a name for it.

P.S. I'm sorry for my bad english but it's not my main language


  • LordTarantorLordTarantor Member, PRO Posts: 890
    Oh man this was awesome...
    Looking forward to next monday
  • diyajeediyajee Member Posts: 15
    Light colored lines in my image editing program and creates a PNG image long and thin. I gave birth to the actor, and added a lazer when the actor's "collided" with the background image
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