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Introducing iOS Universal Binaries

SaladStraightShooterSaladStraightShooter Austin, TxPosts: 3,084Member, Chef Emeritus
Hello everyone,

Today we are pleased to announce the release of Universal Binaries for iOS!

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This much-anticipated feature can effectively streamline your publishing flow by allowing you to focus your efforts on a single target for the App store, rather than the multi-target approach that was previously necessary to cover all devices. Universal Binaries were the second highest requested feature prior to the release of the roadmap, and our first official deliverable of many for 2013!

As part of this rollout, a new publishing target is available for you to utilize. As always, following best practices applies here, particularly for Overscanning. Those choices remain entirely in your hands to control and manage in your design process. (We do recommend utilizing the iPad resolution in many cases, however)

You will need to update your store entries with the new binaries by either updating both targets or updating one or the other. We are unable to offer advice on merging your store entries or how to handle removing one or another in regards to associated reviews or other data.

We hope you'll find this new feature useful, and look forward to bringing you even more for 2013!

Cheers,
The GameSalad Team
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