GameSalad

Release Notes: Mac Creator 0.10.2

SaladStraightShooterSaladStraightShooter Austin, TxPosts: 3,081Member, Chef Emeritus
Fixed Issues
  • Removed unnecessary entitlement that was causing Mac desktop apps to be rejected.
  • Support for iOS 4.3 has been deprecated. Minimum support is now 5.0+. (per prior announcement)
  • Support for Android SDK version 8 has been deprecated. Minimum support is now 9+. (per prior announcement)
  • Keyboard Input behavior no longer crashes preview player in Mac Creator when triggered.
  • iPad simulator no longer crashes when using GameSalad Network as the startup provider.
  • iPhone simulator no longer crashes when using GameSalad Network as the startup provider.
  • iOS Apps no longer lock-up when receiving a text or call when an iAd is displayed.
  • Fix loading animation for HTML5 engine on GameSalad Arcade.
New Features

Lua Optimizations
  • Various optimizations to the Lua engine.
  • Multi-threaded loading for iOS.
  • Loading optimizations for Android.
HTML5 Optimizations
  • Loading optimizations.
  • Optimizations to how tables are saved and loaded.
  • Optimizations for Windows 8 apps.
Mobclix Ad System(Pro Users only)
  • More banner type options using the "Show Banner" behavior:
  • 320x50(Android and iOS phones)
  • 300X250(All device types, phones and tablets)
  • 120x600(iPads)
  • 468x60(iPads)
  • 728x90(iPads)
  • Note: No changes to the way iAd banners behave. They will ignore the banner type.
  • Full Screen Interstitial Ad Support for iPhone and Android. (Mobclix is currently not supporting Full Screen Interstitial Ads for iPad targets.)
  • More customizability by allowing users to select custom ad networks per banner type and per target via Mobclix's dashboard.

Why do you keep using that word? I do not think it means what you think it means.

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