Maintain velocity after collision
breuban
Member Posts: 13
Hi there, im stuck with the following:
I have a ball that moves at a set velocity. When it collides with Ball B, it destroys ball B. The problem is that once it collides and destroys the other ball, i want it to maintain the same speed but it slows down drastically after colliding with another ball.
Is there a way to keep the ball going at the same speed and not slow down even after colliding and destroying other balls?
I have a ball that moves at a set velocity. When it collides with Ball B, it destroys ball B. The problem is that once it collides and destroys the other ball, i want it to maintain the same speed but it slows down drastically after colliding with another ball.
Is there a way to keep the ball going at the same speed and not slow down even after colliding and destroying other balls?
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New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User