Wear Clothes and Play! (help needed)
Frap1K
Member Posts: 10
Hey guys I always was wondering is it possible to make so that your "Player Actor" could change the clothes? For Example: Before you start the game you can change the clothes in the "Clothes Scane" and then press "PLAY" and the clothes will stay on your "Player Actor"?
Please help! so confused...
Thanks!
Comments
This has to be achieved with different images for your "player actor". For instance if the actor was a person you would have them wearing a certain outfit to start. Then, if the player changes the outfit you would switch the image to the person wearing the selected outfit. With these changes you are not changing only the outfit as it may appear, you are actually changing the whole image.
To have the player wear the outfit in the game, assign each outfit a number. Give rules that state if blank outfit is chosen change attribute "clothes" to "5". When "clothes" = "5" change image to outfit 5.
This may sound a bit confusing but I am happy to help more if needed
www.mbstudios.co | Free Stuff
@DeepBlueApps has a great dress maker template that you might want to check out.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
Btw when you have Motion on your "Player Actor" There is like 5-10 images of your your "PLAYER" Motion that means i will have to draw the same clothes on every different Motion ? (Working in Photoshop(CS6, any different recommendations to do the motion in Gamesalad?)
Thanks alot for the help!
Yes. You have to make the specific images for each variation.
Need Help? Email Me | Templates | Full Game Source Code
You wouldn't necessarily an image for each variation, you could make a base character, then, for instance, a few different shirts, a few different pairs of trousers, a few different hats (and so on) and simply constrain the chosen articles to the base character.
This is only 99p (can't share link due to forum rules but if you search Dress Maker on DBA you will find it).
Darren.
DeepBlueApps but that "Girl Actor" on the video is not moving it is standing still. But if my "Player Actor" is moving do i need to put the clothes to the specific position somehow or..?
I actually liked what Socks said but im not sure if that was for movable Actor?
If you got time Socks or anybody else could you help me with it please, Thankyou, and thanks to all of you!
@Frap1K if you are going to use motion, you may have to draw each individually..
www.mbstudios.co | Free Stuff
@Frap1K , have a look how it is implemented in "Star Girl".
Each item of clothing is only drawn once, but cut up in pieces to allow for movement. So, use the method suggested by @Socks, constraining the pieces of clothing to the body pieces. Taking position and rotation into account. It works quite well. Tables!
Even fast movement is quite possible even though a lot of constrains are used. You will just have to pay attention to the order of your actors.
MESSAGING, X-PLATFORM LEADERBOARDS, OFFLINE-TIMER, ANALYTICS and BACK-END CONTROL for your GameSalad projects
www.APPFORMATIVE.com
So every Item for example: hat or shoes etc. I need to Constrain Attribute them to the "Player Actor" correct?
And if the legs are moving how will the trousers or shoes follow on his feet?
If somebody got time to explain how to do this:
So i have a new "SCENE" before the game starts. I want to change clothes to different once and then save those clothes to my "Player Actor" which has Motions. After that im pressing "START" to start the game and my "Player Actor" clothes will be updated and will show up in game!
Thanks for reading!
Please help me on this one because im just without head on this one!
Can you upload a video of your character moving so we can see what kind of animation we are dealing with here ?
The Character motion is nearly the same as in Terraria game.