An update for progress on my game: Physics in a Box

AsymptoteellAsymptoteell Member Posts: 1,362
edited November -1 in Announce Your Game!
I finally got this to work! I wanted to be able to connect objects together for my game, Physics in a Box. I figured out a way to connect objects, in this case two wheels attached with a rod. Here's a video.



I'll make a demo soon.

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    really cool man, cant wait to see how this turns out.
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    nice!
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    very nice
  • iMuseiMuse Member Posts: 80
    I messaged you about it already! ;)
  • VoidedSkyVoidedSky Member Posts: 1,095
    This is sick man!!!! How many constraints are needed for this?
    Great Job!!
    ~CTM
  • AsymptoteellAsymptoteell Member Posts: 1,362
    CTM: at any given time, about 10. At the most.
  • forkliftforklift Member Posts: 386
    Heck to the yes!
  • AsymptoteellAsymptoteell Member Posts: 1,362
    I have a demo that works, like in the video, for counterclockwise wheels. I will make it so you can use clockwise wheels or immobile objects for the demo for the website, but if you want the current demo, I'll call it project: BETA, email me at asymptoteell@aim.com and I'll email you the project file.

    Asymptoteell
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