Looks really good. Looks like you used TSB's template for it.
From the video, the only thing I would change is add some type of "end-game action," meaning if they hit a red ball an explosion happens or the ball flies toward the player and then down (like in Mario Bros. when you died, remember that?)
Something other than just changing to the "You died" screen.
Is gamecenter available on the game? Is there even a score or timing component for the player?
Oh, also, Darren over at UtopianGames (Deep Blue Apps) has an explosion generator program for like $5.00. Super cheap and it's really cool too. He even has a free version that will do a few things for ya. I suggest you check it out and see if that'll help you with the end game or future games that you create! Good luck with sales!
bluebyu25 said: Didnt this guy make this thread already? It caught all sorts of flak
Indeed - I'm finishing up (in the next week or two) a game that uses a modified version of tshirt's template. Just to show what you can do with a little imagination
Yes he did. I just read through it. Seems like things got out of hand very quickly and I couldn't find a reason why. Maybe people edited posts or something, but I don't have a problem with what Cabaco did. I hope he takes my advice and makes some changes to make the game better.
I'm fencepost on templates. I think it's lame to buy a template and throw some .pngs on it and publish. If anything I think they should be learning tools. But hey it's a free country, do what you want. Me personally, I wanna come up with 100% of my stuff on my own. All in all, good luck with your app.
But Quantum you've already proven your chops at developing so I'm excited to see what you do with it.
Comments
From the video, the only thing I would change is add some type of "end-game action," meaning if they hit a red ball an explosion happens or the ball flies toward the player and then down (like in Mario Bros. when you died, remember that?)
Something other than just changing to the "You died" screen.
Is gamecenter available on the game? Is there even a score or timing component for the player?
Great music too!
Good luck to both of you guys.
But Quantum you've already proven your chops at developing so I'm excited to see what you do with it.