pauseing a character before completeing a level
ok i have a platform that my actor drops on and everytime he colides/overlaps it changes the scene which i want it to but, it does it instantly, i want the actor to land on the platform wait 2-3 seconds and then it shows i completed the level.
how is this done?
how is this done?
Best Answers
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RP Posts: 1,990
Cool. Yes that is possible. If you have some cloud images, or make some just put them in a layer above the background. You can use the move behavior on the clouds and wrap the scene X Y axis.
Just be aware that your background will need to fit the scene screen-space perfectly, or your background (or any other background layers) may over lap.
Be sure to make the accepted answer to one of those guys above that answered your question for ya.
Answers
you need to create a Rule into that Actor that drops on the platform.
Rule___________________________________________
when Actor collides/overlaps with Platform
Timer___
After 3 seconds (check Run to Completion)
Change Scene -> Next Scene (or whatever "Scene" you want to go to)
_______________________________________________
do you also need something that shows that "Level is Complete" in the middle of the screen?
i just took it and im trying to get moving clouds toclouds in there to if thats possible