Timer with random "Every" time.
I need an actor that spawns objects in random period of time (every 1,2,3,4 seconds).
The problem is that a number once put into "Timer > Every" behaviour stays always the same.
For example if you make an expression "Timer > Every random(1,4)" - the random is only at the beginning. If the number is set to 4 it will be always 4 in this behavour. If you take the number from other attribute the situation is the same.
Do anyone have idea how to solve it?
The problem is that a number once put into "Timer > Every" behaviour stays always the same.
For example if you make an expression "Timer > Every random(1,4)" - the random is only at the beginning. If the number is set to 4 it will be always 4 in this behavour. If you take the number from other attribute the situation is the same.
Do anyone have idea how to solve it?
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