how to change the size of the collision area of an actor?
I put a tile in scene whose original size was big?
Its collision area doesn't get scaled down.
Now how do I change its collision area size, using which attribute?
Its collision area doesn't get scaled down.
Now how do I change its collision area size, using which attribute?
Comments
Another way would be to constrain an invisible actor to your current actor- and use that invisible actor as your collision area.
Let me know if you're confused on all of this. And i welcome the community to let me know if i've said anything wrong.
Hopefully the next version will have the collision size change support.
Sorry to take over this question hehe!
Thanks!