A signing error popup in GameSalad Publishing Manager when making and adHoc version to test

kenphippskenphipps Member Posts: 4
edited September 2012 in Working with GS (Mac)
I'm getting a signing error popup "Code signing failed. Make sure your provisioning profile, developer certificate, and WWDR certificate are installed." in the GameSalad Publishing Manager after "upload complete", "Signing app package" and selecting where to download it, (I believe that I have that all correctly set up.) any help would be appreciated.

Answers

  • 3itg3itg Member, PRO Posts: 382
    edited September 2012
    Its hard to diagnose these types of problems since there are so many steps.
    Generally the best thing to do to overcome these types of errors is to start over.
    New Provisioning Profile and everything.
    Make sure your Bundle ID is an exact match.
    Also, make sure you restart Gamesalad after installing the certificates.
    (another great way to find WHERE the problem is, is to sign any app using Xcode and see if you still get errors)
  • kenphippskenphipps Member Posts: 4
    FYI for other readers. I was able to resolve this issue. What I did to resolve was to go into "KeyChain Access" , Carefully remove any expired or duplicate certificates under Category / My Certificates - then I was able to complete the install the adHoc version.
  • alarm656alarm656 Member Posts: 291
    Same problem

    :(
  • alarm656alarm656 Member Posts: 291
    I'm having some problem. First time I made all this process with GS 0.10.1 but I got same error. Than I uploaded project with GS 0.10.0 version than I downloaded signed app with GS 0.10.1. This worked. But when I started to test my app on idevice I got a black crop on the left side. Why I do not know? the app is optimized with iPhone 5 bud when I worked with project with GS 0.10.1 version I add overscaning rules for all actors
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