I want a block and when you touch it, it is a checkpoint (new spawn) and the other spawn (in the begin) is away. That;s what i want
Huh? Perhaps a clearer, more detailed explanation of what you want and what type of game you are trying to make I figure this is a platformer?
If it would help, I would probably make use of a Scene Integer Attribute, that takes note of which point in the game to spawn the actor (or maybe just a change in Coordinates). Then just update that Custom Attribute as you "touch the checkpoint blocks" should be pretty easy after that -- hope you can figure it out! Good luck!
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If it would help, I would probably make use of a Scene Integer Attribute, that takes note of which point in the game to spawn the actor (or maybe just a change in Coordinates). Then just update that Custom Attribute as you "touch the checkpoint blocks"