Designing my own characters

Hi everybody. I am new in this thing of making games and i would like to know how to create my own characters.
Because i have seen that you can buy characters, backgrounds, etc... but i want to make my own characters and backgrounds.
Thank you.

Comments

  • BoomshackBarryBoomshackBarry Member Posts: 712
    It's down to you to make them however you see fit really, some folks use Photoshop, or illustrator, or gimp or inkscape. Anime Studio is a popular choice too due to it's animation capabilities. You just need to be able to export the animations as a series of PNGs, which can then be imported in to Gamesalad.
  • Saucedo Saucedo Member Posts: 8
    Thank you for the comment. It helped my a lot.
  • GOG_GamesGOG_Games Member Posts: 130
    I use photoshop, which is good if you are making pixel characters like me, but you might want Illustrator or one of the other applications listed by BoomshackBarry.
  • Saucedo Saucedo Member Posts: 8
    edited July 2013
    For example if I make a character would it have like white background or transparent???
  • iamcarteziamcartez Houston, TexasMember Posts: 648
    If you're using Photoshop it could have either white or transparent but I would recommend sticking with transparent.
  • iamcarteziamcartez Houston, TexasMember Posts: 648
    Most programs will give you the option.
  • Saucedo Saucedo Member Posts: 8
    edited July 2013
    If you're using Photoshop it could have either white or transparent but I would recommend sticking with transparent.
    But i have the creative cloud and in the creative cloud it says that i installed photoshop and i dont have the photoshop.
    I dont know what to do..
  • HapiappsHapiapps Member Posts: 373
    Your other thread got closed for asking that questions so you may want to do what they suggested and contact support.

    Good Luck
  • DarkUndeadSpawnDarkUndeadSpawn Member Posts: 64
    Please go ask them on the adobe forums? This is not the section to be asking about this here.

    Have a nice day.
  • RPRP Member Posts: 1,990
    @Saucedo As others have explained here as well as the previous thread you created, this is NOT the venue for help and support on products that are not related to GameSalad.

    I even gave you links to follow and where to search for assistance. Please make an effort.

    http://www.adobe.com/products/creativecloud/faq.html

    http://forums.adobe.com/community/download_install_setup/creative_cloud_faq

    http://forums.adobe.com/message/5469612#5469612
  • SpriteAttackSpriteAttack Member Posts: 524
  • WingmanappsWingmanapps Member Posts: 458
    edited July 2013
    You might want to check out my blog:
    Creating game characters:
    http://2dgameartforprogrammers.blogspot.com/2011/10/creating-game-character.html
    Animating game characters:
    http://2dgameartforprogrammers.blogspot.com/2011/11/character-animation.html

    Good luck!

    I highly recommend this site aswell - Tought me alot going over every tutorial.
    Great to see you back on the horse regarding new tutorials :)
  • PBEmpirePBEmpire Member Posts: 676
    Photoshop is the way to go!
  • debugdesigndebugdesign Member Posts: 886
    My graphics site has various characters which come with editable files which may be a good starting point...
  • SpriteAttackSpriteAttack Member Posts: 524
    Photoshop is the way to go!
    @PBEmpire what a useless comment - it's never just the tool... If you have no clue how to start the character design, neither photoshop nor 3DMax or Maya will be any good to you.

    I recommend learning the basics, grab a pencil and paper and after some intensive google image searches to narrow down what you like and what you aim for start with some simple 'circles added to squares added to lines' sketched to define a rough shape of the character without too much detail. Do a few of them until you get a clear idea of what you want the characters to look like - bubbleheads vs slim elongated, cute and cuddly versus zombie and gore.
    Take those rough sketches and draw a cleaned up version of the best few - and don't expect Disney concept art quality. This is just for a rough understand of what you want to achieve.
    Afterwards I would suggest taking those sketches into inkscape (as it's free to use, flexible and rather powerful - and a lot easier to edit elements than e.g. photoshop). Here you can add detail once you got the base worked out.

    Good luck!
  • joe_williamsjoe_williams Member, PRO Posts: 50
    Photoshop FTW! When I need inspiration for art I go to www.spriters-resource.com. It breaks down the characters of classic games -- super helpful.
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