GameSalad game for iPhone 5 and iPhone 4?

I haven't been able to figure out how to make a GameSalad game work for both devices by stretching. I would like to be able to make a GameSalad game for iPhone 4 and have it stretch for the iPhone 5 screen. Help would be greatly appreciated.

Best Answers

  • MantoManto Posts: 796
    edited July 2013 Accepted Answer
    The rules:

    image

    Here's a template:
  • MantoManto Posts: 796
    edited July 2013 Accepted Answer
    scene.Camera.Origin is only accessible in scene mode. See the demo file.
  • MantoManto Posts: 796
    Accepted Answer
    Remember you'll have to put that actor in every scene of your game. Also if you have moving camera you'll have to offset it by 29.5

Answers

  • -Timo--Timo- Member Posts: 2,313
    I don't think this is possible...
  • -Timo--Timo- Member Posts: 2,313
    it is? cool! nice @Mano1! :D
  • iTechMan427iTechMan427 Member Posts: 39
    edited July 2013
    Thanks.
  • -Timo--Timo- Member Posts: 2,313
    you have to edit it in the actor, so not in prototype, then you will see current scene.
    there you can find camera.origin.Y :) good luck
  • iTechMan427iTechMan427 Member Posts: 39
    edited July 2013
    So how would I do it for Portrait? Do I just reverse rule and change in attributes.
  • iTechMan427iTechMan427 Member Posts: 39
    edited July 2013
    I can't figure out how to get it to work for portrait.
  • iTechMan427iTechMan427 Member Posts: 39
    edited July 2013
    Never mind, I figured it out.
    This video helped a lot:
  • VolontaArtsVolontaArts Member Posts: 510
    i thought this happened automatically when you chose iphone legacy????? things just keeps getting more confusing
  • iTechMan427iTechMan427 Member Posts: 39
    Yea, that's what I originally thought as well. But, I guess they don't make things that simple.
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