Timer Spawn help. decimals
so im trying to chnge the rate at which a timer spawns actors. over 7 seconds i want the timer to spawn more. instead of every 0.8 i want the time to start spawning at 0.6 and so on. i made a attribute Timerdifficulty. but it wont change at a decimal rate over the course of time, or it will. but i cant get it too lol. thanks ![]()
Comments
@skipnice, you can't change the interval of an active timer, the time you set at the beginning is fixed once it starts.
You could make a timer of 0.1 seconds and inside it have a counter which counts up every cycle, spawns after the appropriate number of cycles, then resets to 0 and picks a new delay.