Animate spawn

DisimobDisimob Member, PRO Posts: 32

Hi,

my spawned actor is animate; after random time it has to change img.
My problem is that only the first spawn actor do that! All follow actors go out directly with changed img and not with animation.
Someone can help me?

Thx

Comments

  • colandercolander Member Posts: 1,610

    If you are using game level attributes it will cause this problem, use a self attribute to change the image.

  • DisimobDisimob Member, PRO Posts: 32

    PERFECT!!!!! Last question... How an actor can be pushed after change img, not before?
    Thx

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    You can use self.Image as an attribute in a rule condition:

    When attribute self.Image = [image name] ...

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