iOS 9 breaks the audio in old apps !!

jorkosjorkos Member, PRO Posts: 353

Hey gang, just hoping to add some urgency on releasing a new GS that is compatible with iOS 9. Right now, audio in old apps is breaking with iOS 9.

I never understand why GS is caught off guard by major new iOS versions but alas, we need a fix, this is really urgent. Thank you

Comments

  • robertkdalerobertkdale USAMember Posts: 912

    I haven't had any issues with my older apps on any of my devices.

  • 8bitninja8bitninja Member Posts: 367

    Not sure about older games but there's no sound in my latest adhocs.

  • 8bitninja8bitninja Member Posts: 367

    Scratch that! I had the sound button off on my phone. I'm dumb.

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    @8bitninja said:
    Scratch that! I had the sound button off on my phone. I'm dumb.

    Lol....

  • IcedBIcedB Member, PRO Posts: 384

    @SaladShooter @BlackCloakGS
    I'll second this. I've checked 5 of my music creaton apps using iphone 5 and audio is not working on any of them on iOS 9.1.
    The apps were built around 10 months ago

  • mhedgesmhedges Raised on VCS Member Posts: 634
    edited September 2015

    @jorkos said:
    Hey gang, just hoping to add some urgency on releasing a new GS that is compatible with iOS 9. Right now, audio in old apps is breaking with iOS 9.

    I published an app which I started writing before iOS 9 rolled out. Last night, Apple authorized it for sale at the App Store. I downloaded, and noticed one sound is not audible (or is not triggered, or executing, or whathaveya). I republished this morning, and will advise of the outcome when it gets authorized.

    I don't know if the above is coincidence or actually related, but I'm a bit suspicious right now.

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