Gosar. Episode One. (iPad)

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Comments

  • quantumsheepquantumsheep Member Posts: 8,188
    Jugger said:
    if don't have an IPad you can just get promo code and simply support me and GS community
    for future exploits and good luck.

    I will not stay in debt and I think each of us will do the same.

    At least on the iPhone you can't leave a review for a game you haven't at least opened on your device.

    That might be a IOS4 thing though, so the iPad might not be affected - yet...

    QS
  • JuggerJugger Member, PRO Posts: 238
    First sales reports.
    I know the market IPad not as large as the IPhone sooo what we have
    Without any promotions.

    jul 5 - Downloads 11 - $15.04
    jul 6 - Downloads 20 - $26.39
    ________________________
    Total fo 2 days - $41.42

    Hope to get into a N&N because for IPad games at the moment not much
  • dailyappshowdailyappshow Member Posts: 1
    Just finished creating a video demo for Gosar Episode One. http://dailyappshow.com/gosar-episode-one
  • JuggerJugger Member, PRO Posts: 238
    Yeee. We are in N&N in games
    and
    # 26 - in the arcades
    # 35 - in Action.
  • rdcuberdcube Member Posts: 361
    game looks awesome and dailyappshow made an excellent video review; I will sure buy it once I get my ipad.

    quick question, can you please post the code you used for the accelerometer? it moves so smooth.

    cheers and good luck with sales since you made N&N

    ;^)
  • JuggerJugger Member, PRO Posts: 238
    Thanks :)
    and the code:

    Accelerometer.X > 0.01
    constrain attribute: self.Position.X To: self.Position.X + (23*game.Accelerometer.X)

    23 is a speed of movement
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    I'm a bit late but grats on the new and noteworthy.
    It really grabs your attention in there.
  • JuggerJugger Member, PRO Posts: 238
    Thank you.
    There is a very good review of the game and our GS engine
    http://www.iphonelife.com/blog/2458/go-and-get-gosar-episode-one
  • QuinnZoneStudiosQuinnZoneStudios Member Posts: 452
    Sweetness!!!
  • design219design219 Member Posts: 2,273
    Well done. Looks great.

    I want an iPad.
  • expired_012expired_012 Member Posts: 1,802
    How are sales going so far?
  • JuggerJugger Member, PRO Posts: 238
    to artonskyblue
    at this moment 200 downloads :)
  • JuggerJugger Member, PRO Posts: 238
    Hey guys,
    take the new codes:

    PJ4TWJH9FKX9
    WRE9NFK6LRML
    XTLX337ELLEL
    X443JL63A9LL
    RLMTXFYJ46AF
  • scorelessmusicscorelessmusic Member Posts: 565
    Thanks! I took X443JL63A9LL...

    I'm compiling everyone's work on GS as best as I can so that I can truly showcase what GS can do to people who tend to think GS is just too simple a tool and not worth their time. Hoping to add more creative people to our growing community. ^_^
  • quantumsheepquantumsheep Member Posts: 8,188
    @Jugger

    Did you know about this:

    http://itunes.apple.com/us/app/last-line-of-defense/id402411402?mt=8

    It seems like exactly the same game - it was released on December 18th, so you were definitely first :O

    What's going on??

    QS :O
  • hrsmediahrsmedia Member Posts: 522
    Yea I noticed this a couple of weeks ago. At first I thought it was a rip off. But then I thought it was probably just the same developer under a different name, because I don't think Gosar is on itunes any more, and the game looks identical.
  • quantumsheepquantumsheep Member Posts: 8,188
    Gosar is available still:

    http://itunes.apple.com/us/app/gosar-episode-one/id379484993?mt=8

    Curiouser and curiouser, eh?

    QS
  • hrsmediahrsmedia Member Posts: 522
    Ah yea, well looking again, it seems it might be the same guy. The copyright is the same on both apps 'Piezo'. I think last line of defence is iphone version and gosar is ipad version.

    I am curious to hear a confirmation though..
  • JuggerJugger Member, PRO Posts: 238
    Yes its same guy)
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