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Apple ID isn't enable for iTunes Connect?
by abir22 ·If you're seeing the message Apple ID isn't enabled for iTunes Connect, it usually means your Apple ID doesn’t have the necessary permissions to access iTunes Connect. You’ll need to contact your team -
does gs viewer have issues different from web creator?
by guilleface ·I think you right about the viewer, i made a upload to the arcade version and seems to work fine with no issues, now i need to test on actual android device but is been years i dont touch gamesalad, h -
does gs viewer have issues different from web creator?
by Armelline ·That said, I'm surprised you're seeing any issue with what you're doing. -
Free Music Resource
by Eric Matyas ·I'm in the middle of creating an entire score (around 30 tracks) for "Warbound," a strategy-based RPG. If you're interested, I've provided a link to the game on my custom music page: -
Upgrade to API Level 35 for Android possible?
by guilleface ·, so you think publish to android should be available like 1-2 months? -
Upgrade to API Level 35 for Android possible?
by adent42 ·Build with ad networks and updated billing looks good. I'm going to do some more test and hopefully get the new RC tomorrow (I need to make some publishing changes first to support the new IronSrc / -
Free Music Resource
by Eric Matyas ·These tracks sound almost as good as my original WAV recordings, but are much smaller in file size. Perfect for video games. Ogg tracks also loop better in game engines than Mp3 format. -
Upgrade to API Level 35 for Android possible?
by guilleface ·Oh thats actually bad for me in general, i end up buying a windows pc to publish first on android hopefully to make so $$ and then buy a mac to publish to ios, i really want to use gs for my games -
RC 1.25.20250501 update to include new text functions and updated iOS build.
by Jeffm2 ·Will any of these updates every make it to the desktop version of creator? To date my "check for updates" remains greyed out -
Upgrade to API Level 35 for Android possible?
by NoobDev ·Thank you. Also billing library has to be updated to 7.0.0 by the same deadline as I mentioned above. I pm’d you about this but is there any timeline on getting these loading wheels removed? You had t -
Upgrade to API Level 35 for Android possible?
by adent42 ·Bad news haven't had time to test it yet (need to make some time after dinner tonight). Good news, thing compiled with SDK 35 and API target 35 with no issues, so (fingers crosse) things will &quo -
Want to get back to gamesalad ,still have some questions
by uptimistik ·Oh! So now with GameSalad Web Creator you are free from having to buy the biggest baddest system to get GS to run smoothly
try it out at https://creator.gamesalad.com -
Want to get back to gamesalad ,still have some questions
by guilleface ·Hi, so after years i want to get back to use gs again, last time i used a mac mini but it doesnt longer suppport many things i need . I believe in order to publish to ios i need xcode which runs only -
Unnatural Beauties
by guilleface ·any reason why you didnt published to ios or android? -
Free Music Resource
by Eric Matyas ·I have brand new Mp3 tracks to share with the community. Free to download and use with attribution: -
Upgrade to API Level 35 for Android possible?
by MarcoCol ·Well, they didn't updated it last year and I fear they will not do it now. -
How does gs handles all types of phone resolutions?
by Armelline ·Just keep in mind it can be unreliable to preview in Creator with some of this device size stuff, and that Android can be fussier about exactly when it does the camera resizing so you might find it wo -
How does gs handles all types of phone resolutions?
by Armelline ·You still have to do it manually, but what's involved really isn't very complicated unless you're moving the camera around. One actor on each scene resizes the camera, and a bit of code in each actor -
How does gs handles all types of phone resolutions?
by guilleface ·with a new feature, pretty much i want to know how gs handles now that part where you make a game with 100 scenes, is it easy to display my game on all types of phones lcds without any modifications? -
Building a Library of Images for Everyone
by Eric Matyas ·The mad texture-maker is at it again!