GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Apple ID isn't enable for iTunes Connect?

    abir22
    by abir22 · July 2025
    If you're seeing the message Apple ID isn't enabled for iTunes Connect, it usually means your Apple ID doesn’t have the necessary permissions to access iTunes Connect. You’ll need to contact your team
  2. does gs viewer have issues different from web creator?

    guilleface
    by guilleface · July 2025
    I think you right about the viewer, i made a upload to the arcade version and seems to work fine with no issues, now i need to test on actual android device but is been years i dont touch gamesalad, h
  3. does gs viewer have issues different from web creator?

    Armelline
    by Armelline · July 2025
    That said, I'm surprised you're seeing any issue with what you're doing.
  4. Free Music Resource

    Eric Matyas
    by Eric Matyas · July 2025
    I'm in the middle of creating an entire score (around 30 tracks) for "Warbound," a strategy-based RPG. If you're interested, I've provided a link to the game on my custom music page:
  5. Upgrade to API Level 35 for Android possible?

    guilleface
    by guilleface · July 2025
    , so you think publish to android should be available like 1-2 months?
  6. Upgrade to API Level 35 for Android possible?

    adent42
    by adent42 · July 2025
    Build with ad networks and updated billing looks good. I'm going to do some more test and hopefully get the new RC tomorrow (I need to make some publishing changes first to support the new IronSrc /
  7. Free Music Resource

    Eric Matyas
    by Eric Matyas · July 2025
    These tracks sound almost as good as my original WAV recordings, but are much smaller in file size. Perfect for video games. Ogg tracks also loop better in game engines than Mp3 format.
  8. Upgrade to API Level 35 for Android possible?

    guilleface
    by guilleface · July 2025
    Oh thats actually bad for me in general, i end up buying a windows pc to publish first on android hopefully to make so $$ and then buy a mac to publish to ios, i really want to use gs for my games
  9. RC 1.25.20250501 update to include new text functions and updated iOS build.

    Jeffm2
    by Jeffm2 · July 2025
    Will any of these updates every make it to the desktop version of creator? To date my "check for updates" remains greyed out
  10. Upgrade to API Level 35 for Android possible?

    NoobDev
    by NoobDev · July 2025
    Thank you. Also billing library has to be updated to 7.0.0 by the same deadline as I mentioned above. I pm’d you about this but is there any timeline on getting these loading wheels removed? You had t
  11. Upgrade to API Level 35 for Android possible?

    adent42
    by adent42 · July 2025
    Bad news haven't had time to test it yet (need to make some time after dinner tonight). Good news, thing compiled with SDK 35 and API target 35 with no issues, so (fingers crosse) things will &quo
  12. Want to get back to gamesalad ,still have some questions

    uptimistik
    by uptimistik · July 2025
    Oh! So now with GameSalad Web Creator you are free from having to buy the biggest baddest system to get GS to run smoothly :) try it out at https://creator.gamesalad.com
  13. Want to get back to gamesalad ,still have some questions

    guilleface
    by guilleface · July 2025
    Hi, so after years i want to get back to use gs again, last time i used a mac mini but it doesnt longer suppport many things i need . I believe in order to publish to ios i need xcode which runs only
  14. Unnatural Beauties

    guilleface
    by guilleface · July 2025
    any reason why you didnt published to ios or android?
  15. Free Music Resource

    Eric Matyas
    by Eric Matyas · July 2025
    I have brand new Mp3 tracks to share with the community. Free to download and use with attribution:
  16. Upgrade to API Level 35 for Android possible?

    MarcoCol
    by MarcoCol · July 2025
    Well, they didn't updated it last year and I fear they will not do it now.
  17. How does gs handles all types of phone resolutions?

    Armelline
    by Armelline · July 2025
    Just keep in mind it can be unreliable to preview in Creator with some of this device size stuff, and that Android can be fussier about exactly when it does the camera resizing so you might find it wo
  18. How does gs handles all types of phone resolutions?

    Armelline
    by Armelline · July 2025
    You still have to do it manually, but what's involved really isn't very complicated unless you're moving the camera around. One actor on each scene resizes the camera, and a bit of code in each actor
  19. How does gs handles all types of phone resolutions?

    guilleface
    by guilleface · July 2025
    with a new feature, pretty much i want to know how gs handles now that part where you make a game with 100 scenes, is it easy to display my game on all types of phones lcds without any modifications?
  20. Building a Library of Images for Everyone

    Eric Matyas
    by Eric Matyas · June 2025
    The mad texture-maker is at it again!
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla