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  1. Best way to spawn enemies in Waves?

    freneticz
    by freneticz · January 2019
    Now i have a enemy spawner with a every 1sec timer spawn enemy nr1, but every time its spawn its "lagging" alot...
  2. Loop Behavior and Timer Behavior Don't Go Together Well?

    tatiang
    by tatiang · January 2019
    Change attribute game.lastSpawnTime to game.Time
  3. Loop Behavior and Timer Behavior Don't Go Together Well?

    AlchimiaStudios
    by AlchimiaStudios · January 2019
    (Quote)
  4. Loop Behavior and Timer Behavior Don't Go Together Well?

    ukcdnmafia
    by ukcdnmafia · January 2019
    I made a table that has one column and 400 rows which holds of type REAL. The values represent "after second(s)" spawn this actor.
  5. animation using tables it's possible ?

    Two.E
    by Two.E · January 2019
    If you are making a candy crush game, using tables. Then there is a very high chance that you have already given each jewel a unique ID number. Or a method to seperate each jewel from each other in th
  6. Online mode

    Two.E
    by Two.E · January 2019
    game’s score, specifying the number of units to spawn, or keeping track of how many reward objects are left in a scene.
  7. What is the edge limit?

    Japster
    by Japster · January 2019
    ie. So, if you make your scene (not SCREEN) larger / wider, you can easily then spawn from a distance (your screen will still be identical, as the camera dictates what you see on-screen, but the scene
  8. What is the edge limit?

    Twayne2
    by Twayne2 · January 2019
    So I have actors spawn actors apparently so far off the screen that they are either desteoyed or just flat out not made.
  9. Push actor with another actor

    Ryanzgrieco
    by Ryanzgrieco · December 2018
    I'm working on a game where the actor spawns with a touch or mouse press (green actor in video), and pushes another object (red actor in video).
  10. Appformative support?

    Hopscotch
    by Hopscotch · December 2018
    * It is correct that you create your own random ID for the initial contact, but AppFormative manages its own user specific but anonymous unique ID's on the back-end.
  11. Appformative support?

    cbates
    by cbates · December 2018
    1) What counts as a data point? Is each unique user considered 1 data point, so if a returning user communicates with the system, they do not create additional data points? Or is it 1 data point for
  12. How to increase enemy fire rate and bullet speed at the same time ? thank you

    doufaya66
    by doufaya66 · December 2018
    Sorry if my question is not clear , I have an enemy in my game that shoot bullets at the player set up this way , enemy actor have a spawn behaviour wrap in a timer for every second (fire rate) and bu
  13. Increase an enemy fire rate and bullet speed at the same time

    doufaya66
    by doufaya66 · December 2018
    I have an enemy in my game that shoot bullets at the player set up this way , enemy actor have a spawn behaviour wrap in a timer for every second (fire rate) and bullet actor have a move behaviour at
  14. Actor follows x and y of mouse

    Ryanzgrieco
    by Ryanzgrieco · December 2018
    I would like the actor to spawn when i press the mouse, and follow along when it moves. I liken it to putting my hand on top of an air hockey handle/paddle, and moving it around the table. I have the
  15. Want random spawner to always spawn at least 2 objects

    CasualEvolution
    by CasualEvolution · December 2018
    Hi @headhunterzsuck depending of your code, another way to do the the reset of spawn attribute without a timer is do the reset in the spawned object.
  16. Want random spawner to always spawn at least 2 objects

    tatiang
    by tatiang · December 2018
    for example, if you have a rule that says when spawnAttribute=1, [spawn at location x] and another rule that says when spawnAttribute=2, [spawn at location y]... then when the random number is chosen
  17. Want random spawner to always spawn at least 2 objects

    headhunterzsuck
    by headhunterzsuck · November 2018
    Hey guys! So basically how my spawner works is this:
  18. ‘The War of Genesis’ Has Returned to Mobile!

    vietnamboi03
    by vietnamboi03 · November 2018
    Players can make their own unique stories.
  19. Random Text in text box

    tatiang
    by tatiang · November 2018
    @GrimmGhosts You aren't able to close a thread. Only forums moderators (aka Sous Chefs) can do that. We typically don't close threads unless there's a unique reason to do so. Inactive threads tend to
  20. Chartboost/Google Play

    squirrel42
    by squirrel42 · November 2018
    Is this unique to Google Play on Chartboost, as I am able to specify an amount for iOS and Amazon? Thanks.
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