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kinetic scroll menu
by app_sauce ·to 1000 and move the camera all the way to the top of the scene and move the scrolling object all the way to the top of the scene it doesn't work properly. The template can be found at http://forums -
Specifying Ad Type per Scene
by QASalad ·Yes. Show Banner can display only on scenes you want it to as it's a behavior you put on an actor. You may need to destroy the banner actor before changing scenes so the banner doesn't persist. And y -
Best Practice for Timers
by SLOCM3Z ·Make the LOADING actor on the non-scrollable layer. When the player finishes and does everything he needs to change attribute game.Finished to 1. Then in the LOADING actor have a constrain that says: -
Is it possible to make a scrollable actor collide with a non-scrollable actor?
by Armelline ·You will want to move your player without placing it on a non-scrollable layer. As @Lost_Oasis_Games says, you cannot collide a non-scrollable and a scrollable layer. But there's really no compelling -
Game of the Month: November Submissions Thread
by http_gamesalad ·Sway is a very unique,addictive,simple,attentive,top skills,patience, and free gaming app that has a very enjoyable twist on endless runners. For the ball to move you have to tilt your wrist left and -
Raw scene size vs efficiency
by app_sauce ·soon as a level starts all of the level buttons destroy but I still have a huge amount of scene space being unused. The idea of having all that space unused is bothering me more than anything else, -
Is it possible to make a scrollable actor collide with a non-scrollable actor?
by BBEnk ·Non Scrollable Layer? or Non Moveable Actor? makes a difference, but Yes you can have a moving Player collide with non moving Actors placed on scene. -
Colliding with actors on two seperate layers.
by LolusPololus ·Could it be because one of the layers is scrollable and the other is not? That's the only thing I could find that affects it, but I really need one scrollable and one not... (Image) -
Colliding with actors on two seperate layers.
by LolusPololus ·(Quote) -
Colliding with actors on two seperate layers.
by Socks ·Layers don't effect collisionality (I'm rolling the dice with that phrase, it probably doesn't exist (Image) -
Colliding with actors on two seperate layers.
by LolusPololus ·I'm trying to make my player actor collide with some enemies that I need to have on a seperate layer to work properly. Problem is, even though I have my collision behaviours set up, they aren't actual -
Spawning moving objects
by gayleobrien91 ·Spawn top obstacle in front of actor direction 0, relative to actor. Position self.position.x, self.Gap+220 relative to scene -
Parrot Pro
by rvantilborg ·top of the list again hahaha after release in oktober:) -
Actors not changing layout order
by salino2835 ·I have no idea, all I know is that I can lay another actor on top of another but can not change the bottom actor to be on top -
Actors not changing layout order
by Socks ·Do you have more than one layer in your project ? -
How to constrain two actors together
by zweg25 ·google Socks link machine or Socks fast constrain. I think that'll get you what you want. If you just want one to sit on top of the other no matter what, just make two real attributes actorX and actor -
Pendulum---math /physics help wanted
by crazy_pitic ·I want to create a pendulum with a bomb attached to it, as it swings i want to be shown the trajectory/path of the bomb all the time while it's moving forward and back. and when the player is satisfie -
Finally got around to optimizing, the game runs really smoothly.
by Franto ·optimized logic, as well as code running from top to bottom within an actor}, I learned from your posts. {Although, as for the attributes, I learned from GS staff that it runs on a notification based -
Mac Creator 1.23.1 is now available
by Hymloe ·On the note of Usability, I've posted a list of my Usability Suggestions here, which I think would make using Game Salad much nicer. I've added priorities to each one, with the top few being my big o -
Mac Creator 1.23.1 is now available
by Gnarly ·These things drive me nuts. Scroll scroll scroll, click and scroll scroll scroll........