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  1. How Would You Create Sword Combat?

    scitunes
    by scitunes · January 2010
    Destroy this actor
  2. Free iPhone GS Games

    scitunes
    by scitunes · January 2010
    I would click on the little magnifying glass in the top right corner of your browser window (may have to scroll to the right), click on forums, and search for "free" "promo
  3. Can't start a scene, why?

    Lemonsown
    by Lemonsown · January 2010
    I can't type in any of the boxes in the top of the creator. And i can't add new scenes. Is this a bug or just my major flaw?
  4. Prom Codes for Rats Of The Maze Version 2

    JamesBoucher
    by JamesBoucher · January 2010
    To complete all ten levels before you run out of lives or time. To complete a level you need to destroy all the factories in the level while avoiding the rats. You need to do this before time runs o
  5. In Depth GS Resources/Guide? Best Coding practices?

    ccbx4321
    by ccbx4321 · January 2010
    as opposed to a local one? How should I nest/layer my code? What's the best way to call upon a variable? To spawn an actor in response to a touch? When should I use "press, release, insi
  6. Camera moves with actor but want score to stand still

    firemaplegames
    by firemaplegames · January 2010
    Switch to the Scene tab and create a new layer.
  7. Camera moves with actor but want score to stand still

    firemaplegames
    by firemaplegames · January 2010
    Switch to the Scene tab and create a new layer.
  8. Camera moves with actor but want score to stand still

    ktfright
    by ktfright · January 2010
    make a second layer and call it HUD or something. make that unchecked so it will be non scrollable, making it stay when the camera move. hope that helped.
  9. So.... what are YOUR marketing strategies

    criniit
    by criniit · January 2010
    Little secret, the goal is to get onto the top lists. Good way to do it in one day is to give away all your promo codes, and get everyone to download the game on the same day. This is often enough t
  10. Well what do you think?

    quantumsheep
    by quantumsheep · January 2010
    I've found that some of them change direction sometimes, and if you double tap them then the rest destroy automatically. It's a bug that's being discussed here:
  11. Well what do you think?

    iDeveloperz
    by iDeveloperz · January 2010
    2 taps to destroy sounds good, can always make harder ones. Still have to work it out =P.
  12. Well what do you think?

    giacomopoppi
    by giacomopoppi · January 2010
    -love the meteors but keep the ones before and spawn these ones as stronger meteors (2 taps to destroy?)
  13. Well what do you think?

    giacomopoppi
    by giacomopoppi · January 2010
    -i think that u should give us 3 chances before the meteors destroy the earth... i don't know... u could add the ozone layer or something (Image)
  14. Boss making help?!

    scitunes
    by scitunes · January 2010
    a rule that says when attribute bosshealth=0 destroy this actor. (I would also put this destroy rule in the two targets as well) Then all you need to do is set the bosshealth game attribute to whatev
  15. Boss making help?!

    butterbean
    by butterbean · January 2010
    I would think you would make those attributes global so the boss can also track them, then within each actor, both the pieces and the boss, put a rule, when both attributes equal zero, then destroy th
  16. Boss making help?!

    butterbean
    by butterbean · January 2010
    And then in the "main boss" put when those attributes health =0 destroy the actor, and that didn't work?
  17. Boss making help?!

    eliehang
    by eliehang · January 2010
    they're seperate actors because I wanted to make the torso use a box for a smaller collision. and the head would go invincible at times. But I'm trying to focus on making the boss destroy when those
  18. Restart Scene not working... another solution?

    butterbean
    by butterbean · January 2010
    Basically I created the game attribute "touchedresetscene" and spawned an actor on the front layer each time the player dies
  19. Restart Scene not working... another solution?

    butterbean
    by butterbean · January 2010
    I created a global game attribute : Restartleveltouched and when that is touched, to destroy the button (restart level) and reset level
  20. Boss making help?!

    butterbean
    by butterbean · January 2010
    Then to destroy boss create Rule: (ALL)
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