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Touch, drag, destroy while touch still on
by beaudoin_n ·destroy object -
Major Problem between Preview and Play button
by joebear218 ·no, the actors actually stop moving forward and just destroy after a few seconds but in the application it works. -
Major Problem between Preview and Play button
by joebear218 ·So i'm having a big problem, when I press the play button to view the game from inside gamesalad while maintaining all the actors on the left side of the screen it runs perfect. When I preview the ga -
How To create highscore with new function SAVE ?
by jonmulcahy ·This is just off the top of my head: -
can someone explain how to save a high score and display it on main page?
by JoshKahane ·Well this is just me quickly thinking about this off the top of my head, but I think it would work like this. -
GameSalad 0.7.0 is out!
by ktfright ·based on the last time I played, or the highest top 3 scores I had after a session. We all can pretty much learn as we go along, but I seriously give it up to GS for making a great program. Good job. -
Question
by abhi19 ·Why is my player jumping up and down constantly? -
Waiting on link for iPhone viewer download
by beefy_clyro ·just looked at mine and was saying the same thing. i clicked on my profile name, still said i was logged in, clicked on my profile name again and it showed me but said login at the top instead of my p -
How to spawn actor in direction of mouse
by jonmulcahy ·What I do is pretty simple. I have 2 actors, a player and a bullet. In the bullet actor I created two custom attributes (X and Y). I also created three global attributes, Touched, X and Y. -
Waiting on link for iPhone viewer download
by quantumsheep ·At the top right, next to your profile pic is an orange button. It'll say either 'Make iPhone Games' or 'Manage'. -
how would you do this?
by eliehang ·and starts to glitch. Is there a way you can destroy the animation with a new one in order to work? or is there a better solution?! I've been trying to figure this out for a while. Anyone here can -
How do I make a wall that follows the front of the viewing area?
by quantumsheep ·Here you'll see your scene's layer. -
Touch Recognising
by scitunes ·You can have an invisible actor constrained to the top of the lower character and a second invisible actor constrained to the bottom of the falling actor. Then make rules using these invisible actors -
Touch Recognising
by Vmlweb ·Is it possible to perform a behaviour if a certain actor falls on top of another. -
HOw To Create: after destroy 3 similar object relase Bonus?
by venon_it ·Hi, -
Touch, drag, destroy while touch still on
by beaudoin_n ·when it collides it gets destroyed -
The death make pass to the next level !
by jonmulcahy ·destroy actor -
Two Questions. Please Read!
by quantumsheep ·In your enemy actor, under the 'destroy this actor if he's touched' rule, put in a 'change variable' condition that says: -
Two Questions. Please Read!
by butterbean ·Within the actor you want to destroy: -
is "touch" different from "mouse down"? Can I test without license?
by ccbx4321 ·I've tried setting up a boolean like actor1 is "alive"=true when it's spawned and to set it to "false" when it's destroyed. This way the spawner won't keep creatin