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  1. Touch controls without any buttons involved?

    Icebox
    by Icebox · July 2016
    He wants it so that when you touch once it accelerates at full speed , your method can be done but you have to keep pressing , if you touch the screen once it accelerates slowly , so thats why the rul
  2. The GameSalad June (2016) Game of the Month is...

    Braydon_SFX
    by Braydon_SFX · July 2016
    Looking for a fun pick-up-and-play game with just the right amount of difficulty? Super Street Striker is a fantastic minute-burner that has great replay-ability. Developed by @skott who has pushed ou
  3. State of GameSalad update?

    AlchimiaStudios
    by AlchimiaStudios · July 2016
    (Quote)
  4. unpause game issue

    Feathers
    by Feathers · July 2016
    I'm only using Pause and Unpause behaviours for my pop-up menu, so I'm pretty sure I'm not using it to change a scene. My players, backgrounds, etc all freeze as I press the menu button but when I pre
  5. State of GameSalad update?

    Armelline
    by Armelline · July 2016
    (Quote)
  6. unpause game issue

    Japster
    by Japster · July 2016
    Probably a silly question, but I have to ask! - You are using the 'Pause' and 'Unpause' behaviours, as opposed to simply using 'Change Scene'?...
  7. Can i use same time Admob and Chartboost

    NNterprises
    by NNterprises · July 2016
    As of now, whatever your video reward ads HAS TO be the same as your popup interstitial ads due to those checkmarks when you publish.
  8. State of GameSalad update?

    Socks
    by Socks · July 2016
    When you say 'speed improvements', are you referring to the interface or the game engine ?
  9. State of GameSalad update?

    NNterprises
    by NNterprises · July 2016
    Thank you @Armelline , just what I was looking for. Simple straight forward update
  10. Touch controls without any buttons involved?

    ohtukrw
    by ohtukrw · July 2016
    My project is a hero jumping and is moving relative to the scene. I want it to move forward all the time, so it has to be affected by some force, which is accelerate to 0 direction. Linear velocity is
  11. State of GameSalad update?

    NNterprises
    by NNterprises · July 2016
    So I don't know if anyone else is the same way, but I haven't been hearing ANYTHING about Gamesalad on these forums from the staff for a couple of weeks.
  12. Free Level Editor

    -Timo-
    by -Timo- · July 2016
    I guess so. it still says version 1.0 but it looks different. when I open it. it shows a picture of a tree with 2 buttons. open website and open project. this was different before I installed a later
  13. How to spawn a random actor?

    Socks
    by Socks · July 2016
    Change A to random (0,1)
  14. How to spawn a random actor?

    Game Chef
    by Game Chef · July 2016
    So i am trying to have two different actors spans randomly. I know how to make an actor spawn others on a timer but how do i make it able to spawn 2 different actors and and randomly not alternating.
  15. Touch controls without any buttons involved?

    Socks
    by Socks · July 2016
    Unlock Actor 1 . . . delete your touch right and touch left rules . . . and replace them with this one rule:
  16. Touch controls without any buttons involved?

    Socks
    by Socks · July 2016
    You can simplify this same idea, delete all the rules and replace them with . .
  17. Touch controls without any buttons involved?

    ohtukrw
    by ohtukrw · July 2016
    (Quote)
  18. Touch controls without any buttons involved?

    ohtukrw
    by ohtukrw · July 2016
    Well I have tried your complex rules and it didn't work.
  19. Chartboost ads not pausing the game when displaying

    clee2005
    by clee2005 · July 2016
    I may be late in noticing this, but 1.25.61 Android builds no longer pause the game when a Chartboost ad is displayed. It definitely used to with pre 1.25 builds. How are you guys working around
  20. "Guru video" 1.25 feature Chartboost Reward videos

    As_Of_Latte
    by As_Of_Latte · July 2016
    @chaosmasterro I believe your method should work!
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