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  1. Mac Creator 1.23.1 is now available

    Socks
    by Socks · November 2015
    Or if you were looking through your layers, click on Scene, click on layers, scroll down to the relevant layer, open up that layer, scroll down to actor 42, double click and edit - hit preview . . . h
  2. Actor moving with scrolling background?? help needed

    SLOCM3Z
    by SLOCM3Z · November 2015
    @Uplink1001 check your layers and make sure that it isn't in the non-scrollable layer. You may also have a rule that says to kill it? Or a rule that changes it's position? These are some oops moments
  3. 4 downloads a day? What am I doing wrong?

    rvantilborg
    by rvantilborg · November 2015
    i have another trick to get to the top of the list again,that really helps a lot:)
  4. Universal builds and parallax

    Village Idiot
    by Village Idiot · November 2015
    @RThurman No existential dilemma here. And yes, I was banging on about the layer order issue. Thanks for the reply – that one seems kinda important to know.
  5. motion linear velocity differs on different devices

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · November 2015
    Try putting the actors closer together in the layer, right next to eachother would be ideal. If there is an actor, between them, who's code is the result of the lag this would cause the two to move a
  6. motion linear velocity differs on different devices

    Icebox
    by Icebox · November 2015
    The same thing happens with constraining an actor to another , I am constraining a hitbox to the main hero actor, the hit box is attached on the hero's head and uppper body , i set it to be visible to
  7. Help...Spawn actor and Accelerate toward

    pitikarmol
    by pitikarmol · November 2015
    I have a problem though, the project i work on is based on collisions/destroying scenery. So i have an menu that select what kind of tools to be used to destroy according to the lvl.
  8. Keyboard Input Saving

    JustJackmn
    by JustJackmn · November 2015
    Here is my game project (Its below in a zip you can download). Click on the top box to see the one i have tried to change based on what you said. (Image)
  9. Does anyone know why Sensor Tower hasn't updated my game?

    PhilipCC
    by PhilipCC · November 2015
    I have one app listed for free and they send me the bs email everyday that says it's not even in the top 1,000! (Image)
  10. resetting the spawn rate after a pause

    personal foul
    by personal foul · November 2015
    Thanks for taking the time to answer question. got the enemies to destroy but can't get spawner to work again. at least i'm one step closer. @RabidParrot
  11. Universal builds and parallax

    RThurman
    by RThurman · November 2015
    I am guessing that 'this' is referring to actor/layer order? The answer is yes, actor order is quite important and many know of this. Also, behavior order within the logic stack is important as wel
  12. Coming Real Soon Now (tm): Polygonal Collision & App Store GS Viewer

    Franto
    by Franto · November 2015
    I just thought of a question, can a polygonal shape "turn around"? Say something is shaped like an P, facing right, it looks like a P, when facing left, the shape bump of the P would
  13. How to constrain an actor to the background and move with it

    MentalDonkeyGames
    by MentalDonkeyGames · November 2015
    Put the background actor in a new layer and uncheck scrollable.
  14. Help...Spawn actor and Accelerate toward

    pitikarmol
    by pitikarmol · November 2015
    When the actor is spawned it starts to move on the x axe and so on until a given coord to accelerate to, then let the game physics do the job and when the actor stop moving to destroy itself (already
  15. resetting the spawn rate after a pause

    RabidParrot
    by RabidParrot · November 2015
    Tell the enemies that when game.nuke is 1 destroy self.
  16. resetting the spawn rate after a pause

    personal foul
    by personal foul · November 2015
    do is pause the game (i got the game to pause),destroy all enemies on screen (don't know how to do this) and return to original spawn rate (not sure how to do this either) and start the process over
  17. Hit Area

    quinn221
    by quinn221 · November 2015
    (Quote)
  18. Unia - Coming Soon!

    Thunder_Child
    by Thunder_Child · November 2015
    Absolutely top notch ! Cant wait to play !
  19. Hit Area

    Gnarly
    by Gnarly · November 2015
    If hit box 1 dies then enemy 1 destroy.
  20. Hit Area

    Gnarly
    by Gnarly · November 2015
    You could change global attribute to self attribute. It will only destroy self.
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