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Tips & tricks - what would you like to see
by Socks ·I think there is scope to extend a demo like this to show people what cos and sin are doing (at least in respect of what's useful in a lot of GS game making), for example once people - after dragging -
Game of the Month: June Submissions Thread
by toastytee ·Available now on iPhone/iPad -
Introducing Mozzy - Coming to an iPad near you soon!
by gingagaming ·Hey guys, so im super pleased to announce a game ive been working on which is very near completion and time to let the community see what I believe deserves to be a great success! Ill be updating thi… -
Indigochicken
by robertkdale ·I agree with @NipaDidlt I would like to see game footage. Honestly, the artwork seems a bit stretched. Additionally the artwork is difficult to absorb upon first glance. -
in-app purchase & iAd's on android
by http_gamesalad ·@NipaDidIt okay thanks (Image) -
Tips & tricks - what would you like to see
by Socks ·Lol, agreed, that's another area I am pretty much clueless about, and like you say it all feels so precarious that I rarely want to update my iPad viewer or in any way getting involved in all that iTu -
Tips & tricks - what would you like to see
by owen_dennis ·doing. I'm afraid if I change one setting on my ipad or some provisioning profile or something that the whole thing will fall like a house of cards. I'm afraid to update anything because I'll never f -
Triple Jump Clone…Death Jump 3…Play the Arcade Version
by UtopianGames ·Thanks @NipaDidIt -
Five Years!
by RThurman ·There is no doubt in my mind as to the value of this forum and all of you who participate here! For example, I have always considered GameSalad's three greatest strengths to be -
Teaching an old dog new tricks (GS user from the early days back for more)
by Player_E ·I did do some reading before I made this post and saw a lot of suggestions saying that its best practice to design the app as big as possible first (iPad) and size everything down. Simply because imag -
Nothing is working - Need to submit test flight to Publisher tonight.
by pHghost ·For future reference, making an .ipa from an .app is easy. Just create a folder called Payload, put the .app in it and compress it in finder. Rename the resulting .zip to .ipa and give it a filename o -
Nothing is working - Need to submit test flight to Publisher tonight.
by Armelline ·As @RondoRocket says, you don't need an IPA anymore. Just zipping the file is fine for upload. -
Nothing is working - Need to submit test flight to Publisher tonight.
by Tiny_Ideas ·I don't have a .app file and can't find any instructions to make one, because I need that to create the .IPA file, according to many youtube videos. -
Nothing is working - Need to submit test flight to Publisher tonight.
by Tiny_Ideas ·I have and created the game on my iPad etc, but I need to also send a .ipa file. Is there a tutorial on how to do this? Is it a fairly simple task?. -
Publishing problems
by CamClarke ·I have recently made a new game salad game and once I tried to publish it to download it so I can test on my iPad it said "There is something wrong with our servers. Contact us and reference -
I have a issue on logic and conflict of interest here.
by wilsongalucho ·Is there any known issues with games that are using timestamps? Because it's not device specific anymore as I firstly assumed, the timestamp was tested on Ipad, Hudl and Samsung phones... and the inac -
Difference between IOS and Android
by Socks ·Much like Android phones/tablets it's all down the processing power, an iPad Air/Air2 will literally eat up everything you throw at it, 150 actors all flying around the scene at once, all with half a -
The crashes are unbearable, please make an autosave feature
by Socks ·changing the default project size from iPhone to iPad on thousand of projects, something that is normally dealt with through preference settings) - so I don't imagine (and it really is just a guess) -
Random Motion Sway like in a Flag
by Socks ·The flag and flag pole run fine on an iPad, it runs perfectly smoothly at 60fps on an iPad Air (of course!), but even on a lowly iPad3 (which has the same processing power as the now ancient non-Retin -
Universal Builds - Question
by BBEnk ·http://forums.gamesalad.com/discussion/72589/universal-builds-for-ios-and-android-and-anything-else-using-ipad-build-and-stretch-no-distortion/p1