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buttons help please?
by Nubc4kes ·Make that equal to the number of enemies you want the player to kill. -
buttons help please?
by CodeMonkey ·Create a game(global) attribute for total number of enemies. When you destroy an enemy, decrement the game attribute. Then have a rule that checks if that attribute == 0, then spawn actor your button. -
buttons help please?
by linemaniac231 ·In a game I am making, you destroy all the enemies in each level to move on. Does anyone know a way to make a button pop up ONLY after you have destroyed each enemy? -
I think I have bumped my head....
by butterbean ·For myself, because it was the easier way, I created a different actor, and placed another invisible actor controller on the screen, so that a different type of bird would come down from the top of th -
Creating elements in sidescrolling platformer
by JGary321 ·1) Spawn actor, non collideable, move to (maybe an area off screen), destroy actor. -
I think I have bumped my head....
by butterbean ·Position : you can place the word Random in there so the fruit drops randomly from the sky (In my case, I put random (10,470) on the arrow facing right ---> and on the arrow facing up: you can -
Is possible to make score list?
by Jaxter ·Hi, Is possible to make score list? Top 5/ top 10 .. and save it with my name? -
animation playback fps
by Shanesta ·Does having something over the top of the animation slow it down? -
Jump Issue
by JGary321 ·Off the top of my head, without knowing any more info, I would say to make sure it has all the same rules as the original. Have you opened the copied actor & looked to make sure all rules were -
LOOPING
by Vanny_Arts ·I want this sprite to loop all these till it's destroy. How can I make a group or any page of codes to loop? Any ideas =D Thank you in advance -
Make a Light
by Vanny_Arts ·Layer 1 = black background -
Make a Light
by JoshKahane ·Just like that, except, where it is black on the above game, I want it a bit more transparent. So would I make an actor like SuperNES said? Then make that actor follow over the top of my character act -
Make a Light
by superNES ·CodeMonkey, correct me if I'm wrong. I think you'll need to create an overlay layer for your level. Essentially a black (or near opaque) foreground element that takes up the entire screen that has tra -
Falling
by quantumsheep ·drag a 'destroy actor' behaviour and put it in this second timer. -
How to rotate/spin an actor on its axis
by lmrkgames ·How can I have an actor spin on its axis. For example if I have a pencil, I would like it to spin from left to right or right to left on its point. I don't want it to spin from bottom to top?? -
Timeout after a specific event
by quantumsheep ·In this actor, add a rule that when mouse position is over actor, and the user clicks on the mouse to spawn a new actor called 'explosion' where the first actor is, then destroy the first actor. -
Better GS Game Engine
by Vanny_Arts ·.Player -
Bugz - Challenge of the week #1 (06/03/09-06/15/09)
by quantumsheep ·As you can see, I kind of 'twisted' the subject matter a little. Instead of 'actual' bugs, my game takes place within a computer where you have to destroy software bugs (Image) -
How can I make my actor Jump?
by JoshKahane ·Ok so I have managed ot make my actor jump now, but this pushes my ground layer off the screen, how can make my ground layer fixed? So nothing that collides with it will move it? -
Control Scheme theory
by ktfright ·3. in the rule, tell it to rotate the player actor 120 deg. to the right every time you press the actor1