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Tips & tricks - what would you like to see
by Franto ·@gattoman I heard that within the actor, it's top to bottom, but on the layers, it's bottom to top. -
Tips & tricks - what would you like to see
by Gnarly ·I will have to test this but always assumed code is run top to bottom.......... -
My soundtrack. Tell me what you think
by BigDave ·I would start quicker with the jingle on top as we just listend to a bunch of base beats before "not again..start the melody" -
Random Quotes / Need help with resetting once table deletes all rows
by Hopscotch ·@ctwllc the rule should be at the top, in the actor which cycles through the table. -
Free Art and Graphics!!!! (Assets, Backgrounds, Art Packs, Etc…)
by Mobile-Game-Graphics ·* File Types: 1 Layer PNG -
Does Game Salad publish to Nexus Player (Android TV) and support the ASUS Gamepad?
by Hymloe ·Android phone and Mac desktop for players WITH a gamepad seems like a fringe market (but one I should still check out). I could ship my top down game to both platforms with gamepad support along with -
Does Game Salad publish to Nexus Player (Android TV) and support the ASUS Gamepad?
by Hymloe ·Obviously, it's a new platform... and I love that you guys are focussing on stability, and bug fixes, and adding in the top ranked Feature Requests, etc. That's awesome! -
Change the order that apps are displayed in appstore?
by 8bitninja ·Does anyone know if it's possible to change the order that apps are displayed in the apple appstore? So if someone clicks on the developers name, they would see your latest apps at the top of the list -
Ten Years Left - coming soon(ish)
by jonmulcahy ·On top of that, of the 10 components, 6 of them can come in a random order: -
Change hero animations when a powerup attribute is true
by Ferry Hardest ·Destroy Actor -
Screen Size for Pixel Art, Theory, correct me if I am wrong.
by Socks ·Here's a small section chopped out of the full-res files, top left (left) and top right (right): -
Screen Size for Pixel Art, Theory, correct me if I am wrong.
by SLOCM3Z ·@RossmanBrothersGames I have always scaled my images up to about 5 times the needed size and they look great! @Socks thanks for showing me that! Tis really cool! And the top left looks VEEEERY, slight -
Screen Size for Pixel Art, Theory, correct me if I am wrong.
by Socks ·Top - a 48 x 48 pixel image - each pixel has been doubled, so the blue and black vertical lines are 2 pixels wide (x2) in the original asset - applied to a 24 x 24 pixel actor. -
Does Game Salad publish to Nexus Player (Android TV) and support the ASUS Gamepad?
by Hymloe ·I was at Unite Melbourne and GCAP (Australia's GDC) this last weekend (absolutely amazing), and I scored myself a Nexus Player and the ASUS Gamepad. -
cutting images from sprite sheets
by Gnarly ·(Quote) -
cutting images from sprite sheets
by Hopscotch ·To get around it, I would suggest cutting each frame and placing it on a separate layer. -
A Long Way Home RELEASED on Steam!!
by jonmulcahy ·I'm about 50% of the way there to getting into the top 100, so please give it a vote or retweet! (Image) -
Coming Real Soon Now (tm): Polygonal Collision & App Store GS Viewer
by dgackey ·There's more top secret stuff in the works that's a bit too early to talk about yet, too, but I wanted to let you all know about these two big upcoming features. -
Smoother VectorToAngle
by Socks ·That should work fine, all you need to player to be able to do is to drag a longer line. -
Smoother VectorToAngle
by app_sauce ·in the same manner. So if the ball is at the top of the screen the player would not have to drag their finger passed the ball in order to shoot it down to the bottom of the screen. I guess I will