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  1. Do you think "SpawnPoint Studios" or just "SpawnPoint" is a good name?

    PhilipCC
    by PhilipCC · June 2016
    Perception of your self and business (entity), by your market and associates can be very important. Our home is purpose built with the whole front room of 75 sq metres as our "studio&quot
  2. GSHelper Vendor??

    RabidParrot
    by RabidParrot · June 2016
    (Quote)
  3. New Release 1.25.61 is Available

    Nabbo (ReflectiveByte)
    by Nabbo (ReflectiveByte) · June 2016
    @Icebox you are right, I converted my html5 game to exe, it was really bad performance.. it needs lots of improvement..
  4. GSHelper Vendor??

    UtopianGames
    by UtopianGames · June 2016
    No I would imagine all template sites are very slow, I don't think anyone makes templates anymore because of very low single figure sales.
  5. New Release 1.25.61 is Available

    Icebox
    by Icebox · June 2016
    Great build , everything is quick and good , please look into html5 publishing though , you got many new users expecting html5 performance to be good , but unfortunately its not , there are many bugs
  6. no timed animations?!

    Socks
    by Socks · June 2016
    (Quote)
  7. Network Behaviors are not working after clearing my cache and cookies.

    ericpoole27
    by ericpoole27 · June 2016
    I have tried placing the second link in the behavior but it does not fix the issue. Is there something I need to alter in the second link to make this work or should I move on to another host?
  8. no timed animations?!

    Hopscotch
    by Hopscotch · June 2016
    I guess this will make the difference between an A and an A+ score in entry level educational courses.
  9. no timed animations?!

    Socks
    by Socks · June 2016
    Yes ! That's my point, with the new locked / quantized code cycles you need to calculate things like timers and animation frame rates so that they sit on whole frame (code cycle) values.
  10. no timed animations?!

    Hopscotch
    by Hopscotch · June 2016
    Change your timer to every 1s, 0.5s, etc, anything that fits the 1/60th frame rate, and you will again see the variable nature.
  11. New Release 1.25.59 is Available

    digitalzero
    by digitalzero · June 2016
    THIS IS AMAZING!!!! i updated a couple of days ago and theres a BIGGGG difference... its so much quicker! before i would spend most of my time waiting for the actor to open as opposed to doing any cod
  12. no timed animations?!

    Socks
    by Socks · June 2016
    I suspect it is related to the quantization of the code cycle, when this was first implemented a few months back I talked to Codewizard about how a fixed frame rate would effect the animate behaviour
  13. APK File

    NNterprises
    by NNterprises · June 2016
    It must be an apk to upload to Google play, not sure why yours is a rar.
  14. no timed animations?!

    smurfted
    by smurfted · June 2016
    You are both beautiful people who deserve wildly more than this thank you.
  15. no timed animations?!

    Hopscotch
    by Hopscotch · June 2016
    However, timers are wildly inaccurate now, always being up to a few tenths of a second off the mark.
  16. no timed animations?!

    Socks
    by Socks · June 2016
    You can also cheat it like this:
  17. Deleting a Game Attribute?

    JoeB
    by JoeB · June 2016
    @Icebox thank you!
  18. no timed animations?!

    Hopscotch
    by Hopscotch · June 2016
    The animate behavior has never worked inside an "every x" timer. It does work with "for x" and "after x" timers though.
  19. Network Behaviors are not working after clearing my cache and cookies.

    jonmulcahy
    by jonmulcahy · June 2016
    are you trying to push new data to the server or pull data down?
  20. Do you think "SpawnPoint Studios" or just "SpawnPoint" is a good name?

    AlchimiaStudios
    by AlchimiaStudios · June 2016
    Spawnpoint Studios or Spawnpoint Squad are my favorites. I wouldn't worry about studio names too much though.
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