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Gamesalad and Random Number Generation - Let's Science!
by Deviros ·numbers, over time, usually leaning toward the top end of the spectrum. This is quite frustrating, and I would tend to perceive, even with a random (0,1) generator, that the generator was favoring 1 -
Simplest thing ever
by Gnarly ·Destroy -
Simplest thing ever
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Top Scares
by superbullet ·Greetings, Gamesalad-ineers the new game is called Top Scares based off the five nights at freddy's genre. -
spawnning an actor at the top of the scene
by Socks ·You want to spawn at actor at the top of your scene ? -
spawnning an actor at the top of the scene
by digitalzero ·i was trying to figure if theres a way to spawn the actor at the top of the scene... i know i could use another game attribute and calculate it that way but i dont want to have to do that for every sc -
Falling Snow effect , Particles and Performance
by RabidParrot ·The movement of the snow really depends on the particle behavior and the layer that the snow is on. Is it scrollable or not scrollable? -
Falling Snow effect , Particles and Performance
by RabidParrot ·(Quote) -
Falling Snow effect , Particles and Performance
by Socks ·If I understand this correctly (and I'm going to guess your project is iPad landscape) this is very inefficient, you have particles spawning across the entire 13,000 pixel range when you can only see -
Page not found -Gamesalad Home
by CodeWizard ·Yeah, we're aware of the problem. Top men are on the job. -
Is there a way to make scenes random without repeating?
by J's Junction ·PhilipCC - I will definitely search for it. Thanks! Off the top of my head I am thinking I would have to give each scene an attribute and work that into the table. -
Seed for grid based level
by Hopscotch ·You mentioned up top the user would enter these? It all depends on how you aim to use and distribute these. -
Bubbles moving bottom-to-top
by Socks ·a small element like a change in rule order or layer order or the fact that you have Facebook or Photoshop open in the background and therefore using CPU (or whatever) and all sorts of strange things -
Bubbles moving bottom-to-top
by Paxton ·* First bubble moves up, and when it reaches Y200, it triggers the spawning of another bubble at Y-70. Why it doesn't work: it appears to work at first, but after a few seconds when the bubble speed i -
• Custom Scene Editor WIP • Grid, Snap-To-Grid, Zoom, Multi-Select
by pjburnhill ·p.s. I tried the free version and it lists the projects and scenes fine but when I select a scene, none of the graphics are shown. All actors are in their correct position, scale and rotation but are -
Need some math Help with rotation.
by The_Gamesalad_Guru ·Okay so I have an object I need to rotate with an offset. I just need to pin the rotation spot at the top and do a simple change of angle around that point. Say move it to 20degs and stop. I'd like to -
Universal builds and parallax
by Village Idiot ·I've got custom fonts happening. My score appears in the top right corner of my landscape formatted game. I've applied the things that you've instructed to do – and the score works and repositions as -
Projects Going Corrupt
by sirtroll ·When I was making a game, my behaviors started not working on previews for some odd reason. I relised that I should just copy and paste all the attributes from my old game to a new one. After several -
Bug? Actor Destroying itself without any reason
by Franto ·If it is true about a bug regarding "off" rules, this could be the source, as I have off rules within the actor meant to destroy it when meeting certain conditions. -
Free Messaging, Offline Timers, Triggers - (setup in just 6 minutes) - Just in time for GS v1
by MentalDonkeyGames ·Would it be possible to show more than the top 10?