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Free Messaging, Offline Timers, Triggers - (setup in just 6 minutes) - Just in time for GS v1
by Hopscotch ·Currently if the player is not in the top 10 he/she would not be shown. It is a sensible request to want to be able to show the player where they rank and I will look into adding it. -
Free Messaging, Offline Timers, Triggers - (setup in just 6 minutes) - Just in time for GS v1
by MentalDonkeyGames ·-It says on the appformative website that it shows the top 10 names. Assuming a player is not in the top 10, is it possible to display how high the player is on the leaderboard? -
Jump The Heads On Android !
by Bellow ·Thank you for your support. Jump the Heads get 98. Place on the google play top new free hurrah -
How to destroy an actor right when another actor is destroyed?
by hamzawesome ·(Quote) -
Linear Velocity causing bounce. Bounciness is set to 0.
by crestwoodgames ·All the way back to the top. -
Gumball Catch now available at the Apple App Store!
by mhedges ·Catch the gumballs in this fun action game! Slide the cup left and right to catch the falling gumballs. The more you catch, the quicker the gumballs will be released from the top of the screen. -
Can I touch a button without seeing a slight lag in scrolling movement?
by Socks ·The lag will be cause by either the way you have your code set up, the layer order or an interaction between the two. -
How to destroy an actor right when another actor is destroyed?
by Moik ·1) make a new Boolean variable "Destroyed" for the invisible actor and set it to false. -
How to destroy an actor right when another actor is destroyed?
by hamzawesome ·I have two actors that overlap each other: one is the main actor, the other is the invisible actor. Whenever the invisible actor collides with an enemy actor, the invisible actor is destroyed, but I a -
Special collision shapes
by Armelline ·(Quote) -
Special collision shapes
by henri.goldsmann ·In regards to the font, I believe there is a workaround. Have you tried creating your text in layer in PS and without background, save as PNG and then import into GS as an image? -
Mac Creator 1.0.0 is available
by birdboy ·Personally I think it's time for some sort of information about the next months and the future in general. We were always told that we have to vote on features that we want. Now we've seen the introdu -
Special collision shapes
by henri.goldsmann ·Yes Sema, good point. I mean even an '8' shape would be good, with the top circle smaller. I mean, there are many shapes we can think of (submit, or perhaps be able to upload) that can be used by all -
Camera Offset problem
by HappyKat78 ·Ah, I actually realized that my ScreenSensor Actor needed to be on the same layer as the actor it's sensing as it can't collide with a scrollable actor if it's in a non-scrollable layer. -
How do i make a Endless Vertical spawner game like "Smash Ant's"
by StormCloudGames ·<----NEW DEV! I'm trying to make a game like Smash Ant's. It's a vertical endless spawner. I need tips on how to spawn them randomly [at the top so they can fall to the bottom] [portrait] and a -
Aligning game in preview...why so difficult? see image
by Socks ·Hiding your dock (OS X) will free up some space, but I agree it's less than idea the way it currently works, you can . . . . . (that is to say it's technically straightforward, but not sure whether it -
Collision glitch
by Icebox ·@mupcraft Is the player below the enemy or is he above ? I really think its a layer problem , those glitches 80 % of the time happens when you collide and the enemy is above the Hero on the layers. -
Collision glitch
by The_Gamesalad_Guru ·Somewhere there is a conflict in your code that occurs during that event. Wow your code order is not refined. Remember code fires from top to bottom in an actor. You should move the camera control to -
Free Art and Graphics!!!! (Assets, Backgrounds, Art Packs, Etc…)
by sujit1717 ·3) Top Down Planes Game Sprites Pack -
How to loop a movement?
by SLOCM3Z ·(Quote)