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  1. Free Messaging, Offline Timers, Triggers - (setup in just 6 minutes) - Just in time for GS v1

    Hopscotch
    by Hopscotch · October 2015
    Currently if the player is not in the top 10 he/she would not be shown. It is a sensible request to want to be able to show the player where they rank and I will look into adding it.
  2. Free Messaging, Offline Timers, Triggers - (setup in just 6 minutes) - Just in time for GS v1

    MentalDonkeyGames
    by MentalDonkeyGames · October 2015
    -It says on the appformative website that it shows the top 10 names. Assuming a player is not in the top 10, is it possible to display how high the player is on the leaderboard?
  3. Jump The Heads On Android !

    Bellow
    by Bellow · October 2015
    Thank you for your support. Jump the Heads get 98. Place on the google play top new free hurrah
  4. How to destroy an actor right when another actor is destroyed?

    hamzawesome
    by hamzawesome · October 2015
    (Quote)
  5. Linear Velocity causing bounce. Bounciness is set to 0.

    crestwoodgames
    by crestwoodgames · October 2015
    All the way back to the top.
  6. Gumball Catch now available at the Apple App Store!

    mhedges
    by mhedges · October 2015
    Catch the gumballs in this fun action game! Slide the cup left and right to catch the falling gumballs. The more you catch, the quicker the gumballs will be released from the top of the screen.
  7. Can I touch a button without seeing a slight lag in scrolling movement?

    Socks
    by Socks · October 2015
    The lag will be cause by either the way you have your code set up, the layer order or an interaction between the two.
  8. How to destroy an actor right when another actor is destroyed?

    Moik
    by Moik · October 2015
    1) make a new Boolean variable "Destroyed" for the invisible actor and set it to false.
  9. How to destroy an actor right when another actor is destroyed?

    hamzawesome
    by hamzawesome · October 2015
    I have two actors that overlap each other: one is the main actor, the other is the invisible actor. Whenever the invisible actor collides with an enemy actor, the invisible actor is destroyed, but I a
  10. Special collision shapes

    Armelline
    by Armelline · October 2015
    (Quote)
  11. Special collision shapes

    henri.goldsmann
    by henri.goldsmann · October 2015
    In regards to the font, I believe there is a workaround. Have you tried creating your text in layer in PS and without background, save as PNG and then import into GS as an image?
  12. Mac Creator 1.0.0 is available

    birdboy
    by birdboy · October 2015
    Personally I think it's time for some sort of information about the next months and the future in general. We were always told that we have to vote on features that we want. Now we've seen the introdu
  13. Special collision shapes

    henri.goldsmann
    by henri.goldsmann · October 2015
    Yes Sema, good point. I mean even an '8' shape would be good, with the top circle smaller. I mean, there are many shapes we can think of (submit, or perhaps be able to upload) that can be used by all
  14. Camera Offset problem

    HappyKat78
    by HappyKat78 · October 2015
    Ah, I actually realized that my ScreenSensor Actor needed to be on the same layer as the actor it's sensing as it can't collide with a scrollable actor if it's in a non-scrollable layer.
  15. How do i make a Endless Vertical spawner game like "Smash Ant's"

    StormCloudGames
    by StormCloudGames · October 2015
    <----NEW DEV! I'm trying to make a game like Smash Ant's. It's a vertical endless spawner. I need tips on how to spawn them randomly [at the top so they can fall to the bottom] [portrait] and a
  16. Aligning game in preview...why so difficult? see image

    Socks
    by Socks · October 2015
    Hiding your dock (OS X) will free up some space, but I agree it's less than idea the way it currently works, you can . . . . . (that is to say it's technically straightforward, but not sure whether it
  17. Collision glitch

    Icebox
    by Icebox · October 2015
    @mupcraft Is the player below the enemy or is he above ? I really think its a layer problem , those glitches 80 % of the time happens when you collide and the enemy is above the Hero on the layers.
  18. Collision glitch

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2015
    Somewhere there is a conflict in your code that occurs during that event. Wow your code order is not refined. Remember code fires from top to bottom in an actor. You should move the camera control to
  19. Free Art and Graphics!!!! (Assets, Backgrounds, Art Packs, Etc…)

    sujit1717
    by sujit1717 · October 2015
    3) Top Down Planes Game Sprites Pack
  20. How to loop a movement?

    SLOCM3Z
    by SLOCM3Z · October 2015
    (Quote)
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