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  1. Special collision shapes

    henri.goldsmann
    by henri.goldsmann · October 2015
    In regards to the font, I believe there is a workaround. Have you tried creating your text in layer in PS and without background, save as PNG and then import into GS as an image?
  2. Mac Creator 1.0.0 is available

    birdboy
    by birdboy · October 2015
    Personally I think it's time for some sort of information about the next months and the future in general. We were always told that we have to vote on features that we want. Now we've seen the introdu
  3. Special collision shapes

    henri.goldsmann
    by henri.goldsmann · October 2015
    Yes Sema, good point. I mean even an '8' shape would be good, with the top circle smaller. I mean, there are many shapes we can think of (submit, or perhaps be able to upload) that can be used by all
  4. Camera Offset problem

    HappyKat78
    by HappyKat78 · October 2015
    Ah, I actually realized that my ScreenSensor Actor needed to be on the same layer as the actor it's sensing as it can't collide with a scrollable actor if it's in a non-scrollable layer.
  5. How do i make a Endless Vertical spawner game like "Smash Ant's"

    StormCloudGames
    by StormCloudGames · October 2015
    <----NEW DEV! I'm trying to make a game like Smash Ant's. It's a vertical endless spawner. I need tips on how to spawn them randomly [at the top so they can fall to the bottom] [portrait] and a
  6. Aligning game in preview...why so difficult? see image

    Socks
    by Socks · October 2015
    Hiding your dock (OS X) will free up some space, but I agree it's less than idea the way it currently works, you can . . . . . (that is to say it's technically straightforward, but not sure whether it
  7. Collision glitch

    Icebox
    by Icebox · October 2015
    @mupcraft Is the player below the enemy or is he above ? I really think its a layer problem , those glitches 80 % of the time happens when you collide and the enemy is above the Hero on the layers.
  8. Collision glitch

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2015
    Somewhere there is a conflict in your code that occurs during that event. Wow your code order is not refined. Remember code fires from top to bottom in an actor. You should move the camera control to
  9. Free Art and Graphics!!!! (Assets, Backgrounds, Art Packs, Etc…)

    sujit1717
    by sujit1717 · October 2015
    3) Top Down Planes Game Sprites Pack
  10. How to loop a movement?

    retired_15c062e5948741bbcccebd112ef566c2
    by retired_15c062e5948741bbcccebd112ef566c2 · October 2015
    (Quote)
  11. How to loop a movement?

    Socks
    by Socks · October 2015
    ----Destroy (destroy this actor)
  12. Collision glitch

    Icebox
    by Icebox · October 2015
    Not sure but it might be a layer related problem
  13. How to loop a movement?

    retired_15c062e5948741bbcccebd112ef566c2
    by retired_15c062e5948741bbcccebd112ef566c2 · October 2015
    Make a spawner, make a timer in said spawner, put it off-screen to the right, in said timer: every (random(1,3)) :do: spawn actor killer, in direction:180, then there are two boxes in the spawn rule,
  14. Error Table Validation for apostrophe

    Fed_05
    by Fed_05 · October 2015
    (Quote)
  15. Error Table Validation for apostrophe

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · October 2015
    In the first screen shot, if you look close the two apostrophes are different. The top one is straight, and the bottom one is 'curly'. These are two separate characters and will not match or be consid
  16. Is anyone experiencing instability with Gamesalad?

    pixio
    by pixio · October 2015
    My Gamesalad (v0.13.47), is acting flaky. There is a top menu bar that has duplicated and is in an odd place on every screen. Also I populated a scene with images, and attempted to create a brand new
  17. Game of the Month: October Submissions Thread

    Melted Banana
    by Melted Banana · October 2015
    Eat your way to the top on leaderboards
  18. Center an actor onto the center of a separate actor

    tatiang
    by tatiang · October 2015
    Make two real game attributes called game.leaderX and game.leaderY (or anything else you prefer to call them). In the leader actor, have two behaviors at the top of the rule list but not inside of an
  19. synchronize jump in certain area on touch

    panosdalk@yahoo.com
    by panosdalk@yahoo.com · October 2015
    Ok solved it. Made an invisible actor on top of the column -->when actor collides with invisible actor-->if touch (or mouse or key)-->move to..etc.
  20. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2015
    Top notch!!!
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