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Mac Creator Release 0.13.47 is available
by QASalad ·(Quote) -
Mac Creator Release 0.13.47 is available
by BlackCloakGS ·Ok we have a fix for the layer issue could use some extra testing if anyone wants to help. -
where is the problem here ?
by The_Gamesalad_Guru ·(Quote) -
Mac Creator Release 0.13.47 is available
by BlackCloakGS ·@Icebox1910 we are looking into the layer issue -
Mac Creator Release 0.13.47 is available
by Icebox ·adding layers to the project is okay , but if i move any layer above or below the other it disappears, can someone try please ? Layer 1 - Background - Layer 2 - Layer 3 , thanks -
where is the problem here ?
by Icebox ·@Lost_Oasis_Games i just did the order , it improved alot , it stops once every 20 tries , if i keep repeating the same action over and over again. But much better after changing the layer order. I'l -
where is the problem here ?
by The_Gamesalad_Guru ·Are they on the same layer? Try doing the code in the hero with the collide in him, as layer order could be affecting it to. Remember code fires from bottom to top in layer. -
Mac Creator Release 0.13.47 is available
by Icebox ·I cant add layers in my project , i add a layer when i move it , it disappears -
How do I temporarily stop an actor from registering touches?
by Paxton ·If this attribute is 0, then the buttons in the Main Menu are usable. If this attribute is 1, then the Main Menu buttons are NOT usable and an overlay is placed on top of the scene with the items from -
Mac Creator Release 0.13.47 is available
by QASalad ·* Fixed an issue that caused Layers to disappear when changing their order in the Scene layer list -
advice for displaying table row values in game
by tatiang ·and then have a Change Attribute behavior at the top of the actor that changes its own self.row to game.row. This will basically increment the value of self.row for each actor that spawns. Then use -
Game of the Month: October Submissions Thread
by RossmanBrothersGames ·maneuver through four action packed worlds and destroy any robot trash that get in your way. Simple and straightforward controls make for precise and strategic platforming action. This is not an endl -
Automatic Decision; Prototype
by GeorgeGS ·You can just click the tab at the top to go to the instance. -
Automatic Decision; Prototype
by GreenHavenGames ·Yeah, no problem. I clicked the actor far right up top, it's in a blue block and is supposed to be a dragon egg. Even though I've unlocked the actor so that it's different from the prototype, the i -
Increasing Spawn Rate Over Time
by CharlieG97 ·I have a spawner which spawns actors at the top of the screen. They then fall to the bottom of the screen at a fixed speed until they hit a certain point, then they are destroyed. Every formula I've t -
Sharing Statistics and insights (Late 2015)
by BigDave ·so around $310-320 was the top day so far. -
I need help with basic game elements.
by Thunder_Child ·Holy smokes @Socks that is an excellent answer I really appreciate that. I will always now make that apart of my "tidy up" procedures. Before I was just doing what @Lost_Oasis_Game -
I need help with basic game elements.
by Socks ·You have 12 layers, going from 1 at the bottom to 12 at the top. -
I need help with basic game elements.
by Thunder_Child ·I had remembered you soecifically saying actor code top to bottom. Had no idea about the layers in which the code id executed. Not that at the moment I can say how that helps me...but at least now I -
I need help with basic game elements.
by The_Gamesalad_Guru ·Better way to say it is layers bottom to top. Actor code top to bottom. I remind people of this often in my videos.