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  1. Math help - Is this possible?

    Dues
    by Dues · May 2016
    @RThurman That is a brilliant solution! Thank you very much! (Image)
  2. Free Level Editor

    Manto
    by Manto · May 2016
    If you want to try it I have uploaded windows.zip to the same drive folder as in the link above. ( https://drive.google.com/open?id=0B6jfd4f4sasAd3p2ZzQyaGQxeWs ). You should be able to use the start.
  3. Math help - Is this possible?

    Socks
    by Socks · May 2016
    (Quote)
  4. Free Level Editor

    Manto
    by Manto · May 2016
    As it's written in Scala (works on top of Java VM), it should work with Windows. Unfortunately I don't have a windows machine to try it at the moment.
  5. Math help - Is this possible?

    Dues
    by Dues · May 2016
    @Manto you might be on to something there!
  6. Math help - Is this possible?

    Socks
    by Socks · May 2016
    (Quote)
  7. Free Level Editor

    fmakawa
    by fmakawa · May 2016
    @Manto do you know if you'll ever release for Windows because this is just amazing and its a shame to miss out!!!
  8. Math help - Is this possible?

    Manto
    by Manto · May 2016
    In that case I would make a boolean game attribute let's call it "going_left" to indicate whether the player is going right or left. And when they hit the portal (or the jacket) the
  9. Stable Release 1.25.54 is Available

    ForumNinja
    by ForumNinja · May 2016
    I know how annoying using GameSalad is with the new OS X update, we're well aware of the issue and are working to get a fix ASAP.
  10. Stable Release 1.25.54 is Available

    viking
    by viking · May 2016
    @Socks it does not answer the big question though. Why no official sticky post from someone, anyone at GS? The normal action in a situation like this is to talk to your customers in an official capaci
  11. Math help - Is this possible?

    Dues
    by Dues · May 2016
    @Manto I was thinking "reverse level" a good example would be how Geometry Dash does it.
  12. Math help - Is this possible?

    Manto
    by Manto · May 2016
    Why does the hero need to go backwards? Is it after collecting something?
  13. Consumable IAPs

    Armelline
    by Armelline · May 2016
    @fmakawa Turns out my developer account expired again, and I can't renew it for a couple of weeks. If you want to hop on Skype at some point, though, we can take a look at it using your account, if yo
  14. Math help - Is this possible?

    Dues
    by Dues · May 2016
    Oh yes! That one you wouldn't want to leave behind!
  15. Math help - Is this possible?

    Socks
    by Socks · May 2016
    (Quote)
  16. Math help - Is this possible?

    Dues
    by Dues · May 2016
    (Quote)
  17. Math help - Is this possible?

    tatiang
    by tatiang · May 2016
    It sounds like you're wanting to keep track of the entire distance traveled even though the player can move backwards. Think of a car trip where you go from San Francisco to Los Angeles (400 miles) b
  18. Stable Release 1.25.54 is Available

    Socks
    by Socks · May 2016
    To work around it in the meantime you can get a virtual machine that is running a previous version of Mac OS X (like 10.11.4) and work using that, or if you have access to a Windows machine, you can w
  19. Stable Release 1.25.54 is Available

    viking
    by viking · May 2016
    @ForumNinja Seriously? GameSalad has been rendered unusable by an OS X upgrade for more than a week now and at the same time the CEO / CTO / 25% of the programming capacity in the entire company just
  20. Math help - Is this possible?

    AlchimiaStudios
    by AlchimiaStudios · May 2016
    I think I understand, took me a few minutes. So you want not only the forward completion but backward completion too? So like 80% of level is running all the way forward and then 20% is playing the le
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