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  1. Enemy Movement AI

    Armelline
    by Armelline · May 2016
    If you send me suitable animations, sure (Image)
  2. Apple will blocks ads soon

    TomCoffee
    by TomCoffee · May 2016
    The loss of iAd will pretty much be the nail in my app development coffin. As a part-time developer it's nearly impossible for me to make any money from selling apps. My 99 cent app can't possibly c
  3. Enemy Movement AI

    quinn221
    by quinn221 · May 2016
    Is it possible for you to set me up with a quick demo....I am still little fuzzy on how to make it happen
  4. Writing to Table Based on Touch?

    richheibel
    by richheibel · May 2016
    THANK YOU SO MUCH! That worked like a charm. I really appreciate the help!
  5. Enemy Movement AI

    mhedges
    by mhedges · May 2016
    If it's a simple left-right, it's conceivably simple, as you can flip the image horizontally. If it's a down-shows-front, up-shows-back type animation, then you have to do animations for front and ba
  6. Writing to Table Based on Touch?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2016
    Two things you need. Since a touch is a momentary condition, it can cut off the code from firing completely once the touch is off. So wrap the write to table in a timer set to for .03 seconds with run
  7. Roll Turtle - an exciting rolling journey platform game.

    -Timo-
    by -Timo- · May 2016
    love the extra baby turtle mode. You did an amazing job on everything.
  8. Enemy Movement AI

    quinn221
    by quinn221 · May 2016
    Ok..any idea on how to make the enemy move and have the animation point in the correct direction
  9. White screen , SHOW BANNER refreshing .

    ALBWilly
    by ALBWilly · May 2016
    Second are you English teacher? Who cares about the exclamation marks ...
  10. One game save across multiple devices?

    unbeatenpixel
    by unbeatenpixel · May 2016
    (Quote)
  11. Writing to Table Based on Touch?

    richheibel
    by richheibel · May 2016
    Thanks for all of your help with building my app so far, I've managed to get a working countdown timer working in a table now, and it corresponds properly with the hearts in my virtual pet app, but I'
  12. Jump. Now! on the App Store!

    MentalDonkeyGames
    by MentalDonkeyGames · May 2016
    Cool game. Much more fun than i expected. I left a rating and a review.
  13. One game save across multiple devices?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2016
    (Quote)
  14. Timer vs Loop

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2016
    We have to look at this from a LUA code perspective. Remeber all behaviors in creator are ultimately they are all converted to LUA code. So code wise a loop is the proper code method one would use doi
  15. One game save across multiple devices?

    unbeatenpixel
    by unbeatenpixel · May 2016
    Apple give priority if you are using their service and people wants to reach their save on multiple devices.
  16. Help! rotation based on distance between initial touch X and swipe X distance from the initial touch

    jay2dx
    by jay2dx · May 2016
    thanks guys, both methods work great, ill probably include them both with an option to choose so thank you (Image)
  17. White screen , SHOW BANNER refreshing .

    BigDave
    by BigDave · May 2016
    if you talk about the play button of the editor - why not simply ignore it as it never is in your final game.
  18. Roll Turtle - an exciting rolling journey platform game.

    kirafu
    by kirafu · May 2016
    @timolapre1998 wow! I think you are the first player into world4!! (Image)
  19. Enemy Movement AI

    RThurman
    by RThurman · May 2016
    No I don't think it will help you there. It simply points to the direction it is traveling.
  20. Enemy Movement AI

    quinn221
    by quinn221 · May 2016
    @RThurman thanks for the quick response...do you happen to have an example file..I am still new to all of this. I have never used the vectorToAngle before
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