-
Enemy Movement AI
by Armelline ·If you send me suitable animations, sure (Image) -
Apple will blocks ads soon
by TomCoffee ·The loss of iAd will pretty much be the nail in my app development coffin. As a part-time developer it's nearly impossible for me to make any money from selling apps. My 99 cent app can't possibly c -
Enemy Movement AI
by quinn221 ·Is it possible for you to set me up with a quick demo....I am still little fuzzy on how to make it happen -
Writing to Table Based on Touch?
by richheibel ·THANK YOU SO MUCH! That worked like a charm. I really appreciate the help! -
Enemy Movement AI
by mhedges ·If it's a simple left-right, it's conceivably simple, as you can flip the image horizontally. If it's a down-shows-front, up-shows-back type animation, then you have to do animations for front and ba -
Writing to Table Based on Touch?
by The_Gamesalad_Guru ·Two things you need. Since a touch is a momentary condition, it can cut off the code from firing completely once the touch is off. So wrap the write to table in a timer set to for .03 seconds with run -
Roll Turtle - an exciting rolling journey platform game.
by -Timo- ·love the extra baby turtle mode. You did an amazing job on everything. -
Enemy Movement AI
by quinn221 ·Ok..any idea on how to make the enemy move and have the animation point in the correct direction -
White screen , SHOW BANNER refreshing .
by ALBWilly ·Second are you English teacher? Who cares about the exclamation marks ... -
One game save across multiple devices?
by unbeatenpixel ·(Quote) -
Writing to Table Based on Touch?
by richheibel ·Thanks for all of your help with building my app so far, I've managed to get a working countdown timer working in a table now, and it corresponds properly with the hearts in my virtual pet app, but I' -
Jump. Now! on the App Store!
by MentalDonkeyGames ·Cool game. Much more fun than i expected. I left a rating and a review. -
One game save across multiple devices?
by The_Gamesalad_Guru ·(Quote) -
Timer vs Loop
by The_Gamesalad_Guru ·We have to look at this from a LUA code perspective. Remeber all behaviors in creator are ultimately they are all converted to LUA code. So code wise a loop is the proper code method one would use doi -
One game save across multiple devices?
by unbeatenpixel ·Apple give priority if you are using their service and people wants to reach their save on multiple devices. -
Help! rotation based on distance between initial touch X and swipe X distance from the initial touch
by jay2dx ·thanks guys, both methods work great, ill probably include them both with an option to choose so thank you (Image) -
White screen , SHOW BANNER refreshing .
by BigDave ·if you talk about the play button of the editor - why not simply ignore it as it never is in your final game. -
Roll Turtle - an exciting rolling journey platform game.
by kirafu ·@timolapre1998 wow! I think you are the first player into world4!! (Image) -
Enemy Movement AI
by RThurman ·No I don't think it will help you there. It simply points to the direction it is traveling. -
Enemy Movement AI
by quinn221 ·@RThurman thanks for the quick response...do you happen to have an example file..I am still new to all of this. I have never used the vectorToAngle before