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  1. Crazy Maze is here are you ready?

    ncarlson29
    by ncarlson29 · September 2015
    When turning corners it would stop my movement very often, maybe try to fix that up a bit, also maybe a little indication on how many stars you are supposed to get? Wasn't sure what I was collecting t
  2. Fire bullet in actors direction

    Socks
    by Socks · September 2015
    from the side (0 degrees) rather than from the top . . . personally I'd just use one orientation for both actors and images rather than having two different angles, that's not to say you can't work l
  3. Can you use tablecellvalue in a rule?

    bernardo.chuecos
    by bernardo.chuecos · September 2015
    (Quote)
  4. Can you use tablecellvalue in a rule?

    owen_dennis
    by owen_dennis · September 2015
    that that actor is above the other actor in the layer in the scene they're in (if they're both on the same layer) so that it fires before the actor that references those rows. Alternately, if the act
  5. Does Ketchup apps have a monopoly on apple or something or did they cut a deal with them?

    supafly129
    by supafly129 · September 2015
    is pretty much guaranteed to get you on the top charts.
  6. how can I destroy actor based on changing table value

    tatiang
    by tatiang · September 2015
              Destroy actor
  7. Really random ball... How to do that?

    tatiang
    by tatiang · September 2015
    You'll need to provide more details. Is this a top-view game, a side-scroller, ...? Do you want the ball to move erratically like a cricket on steroids or more like a snake?
  8. how can I destroy actor based on changing table value

    gooner
    by gooner · September 2015
    A "soldier" must have greater than x amount of "credits" when colliding with "checkpoint" to leave (actor destroyed).
  9. Does Ketchup apps have a monopoly on apple or something or did they cut a deal with them?

    http_gamesalad
    by http_gamesalad · September 2015
    @appz I knew they had to have close ties with apple. It just seemed a bit odd how every app they make hits the top charts over night. They're basically rigging it .. because they have the inside. A bi
  10. Endless scrolling (randomized) backgrounds?

    owen_dennis
    by owen_dennis · September 2015
    You could have another background that's the same size on top of it that is constrained to the background you have that's moving. Turn its alpha down to 0. Then, when that X score happens, interpolate
  11. HTML5 Publishing!

    freneticz
    by freneticz · September 2015
    (Quote)
  12. HTML5 Publishing!

    jonmulcahy
    by jonmulcahy · September 2015
    (Quote)
  13. HTML5 Publishing!

    Icebox
    by Icebox · September 2015
    " Your zip file must have an index.html file in the top-level folder."
  14. Making Layers appear or disappear?

    jamie_c
    by jamie_c · September 2015
    I'm afraid there is not built in hide/show layer behavior. If you want to do that you'll need to do it manually by hiding and showing each actor as needed.
  15. Making Layers appear or disappear?

    wiltermuthgames@gmail.com
    by wiltermuthgames@gmail.com · September 2015
    Just wondering if i can make a rule to make a whole layer appear or disappear. The game i'm making has multiple huds, and it would make my life extremely easier if i could just make the different huds
  16. Fire breathing death

    frd
    by frd · September 2015
    Also, the fire is appearing at the correct y, but not following it. However you need to destroy the fire once the dragonfly has left the screen. The reason there are more fires each time the dragonfly
  17. Game run remarkably slower outside of GS viewer

    jigglybean
    by jigglybean · September 2015
    Also, every layer you make in the game, has to be rendered, as do moving objects. Lots of these can slow your game down.
  18. The 15 day trial is dead. Long live the 15 day trial.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · September 2015
    (Quote)
  19. Delete oldest Actor - Perfomance Issues

    RThurman
    by RThurman · September 2015
    Second, if you want to delete those line actors just check its ID number. If self.ID is less than game.TotalCount-50 then destroy.
  20. Closure on pathways?

    mhedges
    by mhedges · September 2015
    May have to rethink it a bit. Like a snake or fruit ninja swipe. Collision detected, close a circle. Still open, start to destroy tail-end.
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