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Crazy Maze is here are you ready?
by ncarlson29 ·When turning corners it would stop my movement very often, maybe try to fix that up a bit, also maybe a little indication on how many stars you are supposed to get? Wasn't sure what I was collecting t -
Fire bullet in actors direction
by Socks ·from the side (0 degrees) rather than from the top . . . personally I'd just use one orientation for both actors and images rather than having two different angles, that's not to say you can't work l -
Can you use tablecellvalue in a rule?
by bernardo.chuecos ·(Quote) -
Can you use tablecellvalue in a rule?
by owen_dennis ·that that actor is above the other actor in the layer in the scene they're in (if they're both on the same layer) so that it fires before the actor that references those rows. Alternately, if the act -
Does Ketchup apps have a monopoly on apple or something or did they cut a deal with them?
by supafly129 ·is pretty much guaranteed to get you on the top charts. -
how can I destroy actor based on changing table value
by tatiang ·Destroy actor -
Really random ball... How to do that?
by tatiang ·You'll need to provide more details. Is this a top-view game, a side-scroller, ...? Do you want the ball to move erratically like a cricket on steroids or more like a snake? -
how can I destroy actor based on changing table value
by gooner ·A "soldier" must have greater than x amount of "credits" when colliding with "checkpoint" to leave (actor destroyed). -
Does Ketchup apps have a monopoly on apple or something or did they cut a deal with them?
by http_gamesalad ·@appz I knew they had to have close ties with apple. It just seemed a bit odd how every app they make hits the top charts over night. They're basically rigging it .. because they have the inside. A bi -
Endless scrolling (randomized) backgrounds?
by owen_dennis ·You could have another background that's the same size on top of it that is constrained to the background you have that's moving. Turn its alpha down to 0. Then, when that X score happens, interpolate -
HTML5 Publishing!
by freneticz ·(Quote) -
HTML5 Publishing!
by jonmulcahy ·(Quote) -
HTML5 Publishing!
by Icebox ·" Your zip file must have an index.html file in the top-level folder." -
Making Layers appear or disappear?
by jamie_c ·I'm afraid there is not built in hide/show layer behavior. If you want to do that you'll need to do it manually by hiding and showing each actor as needed. -
Making Layers appear or disappear?
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Fire breathing death
by frd ·Also, the fire is appearing at the correct y, but not following it. However you need to destroy the fire once the dragonfly has left the screen. The reason there are more fires each time the dragonfly -
Game run remarkably slower outside of GS viewer
by jigglybean ·Also, every layer you make in the game, has to be rendered, as do moving objects. Lots of these can slow your game down. -
The 15 day trial is dead. Long live the 15 day trial.
by The_Gamesalad_Guru ·(Quote) -
Delete oldest Actor - Perfomance Issues
by RThurman ·Second, if you want to delete those line actors just check its ID number. If self.ID is less than game.TotalCount-50 then destroy. -
Closure on pathways?
by mhedges ·May have to rethink it a bit. Like a snake or fruit ninja swipe. Collision detected, close a circle. Still open, start to destroy tail-end.