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Game of the Month: May Submissions Thread
by kirafu ·Roll Turtle is an easy to play but challenging, action driven puzzle platformer That embarks you on an exciting rolling journey. Help Daddy Turtle to save his baby in 5 fantastic worlds! That's Rollin -
I'm Having Big Issues with new Builds Displaying on Android.
by The_Gamesalad_Guru ·(Quote) -
I'm Having Big Issues with new Builds Displaying on Android.
by Socks ·Sounds like the code that sets up the scene/screen/camera size needs to be delayed a little ? Is this code (whatever you are using) the very first thing that fires ? -
Round, Planet style gravity for actors?
by frd ·Forgot to mention that the hero actor has 'max speed' checked and set to 200 (or whatever move speed you use) to stop it from accelerating around the planet. -
Round, Planet style gravity for actors?
by frd ·This is a method I've used, it's not perfect, but if you play with the numbers you should be able to get what you want. -
Teleporting an actor
by Nastynate ·If anyone can help me with a step-by-step analysis on how to make actors appear in certain locations by colliding with other actors will be a great help to me. I try using a rule that includes the &am -
moving actor
by Icebox ·Here is one way to do it, (there are other ways) -
Justify my text
by AlchimiaStudios ·This is a major issue for me. Wrap Text now behaves by bumping each sentence up a little to try and center the text body as a whole instead of from the position relative to actor downward as in the pa -
moving actor
by chelgeson ·how do i make it when i touch the left side of the screen the actor goes left and when i touch the right side the actor goes right. -
Round, Planet style gravity for actors?
by JoeB ·I wanna make an app where you can run on a round planet. How do I make it so that an actor can jump on and gravitate down towards a planet? -
collaborating on same app
by tatiang ·It goes without saying that you should also backup your file to incremental versions (e.g. Save As instead of Save) every so often. -
provisioning profile madness--can I NUKE them all and start fresh?
by The_Gamesalad_Guru ·Have you tried making a new user on your Mac and setting up your profiles there? -
collaborating on same app
by fmakawa ·@chelgeson all features apply to everyone whether its pro or regular. The only difference is where you can publish and for that you will only need one account anyway. So no, he doesn't need pro featur -
collaborating on same app
by chelgeson ·okay awesome thank you! but say I'm using pro features does he have to have the pro edition as well. ie, buying 2 subscriptions instead of just one -
provisioning profile madness--can I NUKE them all and start fresh?
by iKandy ·Thanks KnightStar, but if you read my post I did delete them from all those things. Although, I don't know what you mean by deleting them from your "devices". I don't see any provisi -
How much money can i earn?
by goliath ·This may sum it up in 1 sentence. You may think you have a hit on your hands and it may not sell as well vs your "quick game" may do all right.... -
Changing Screen Orientation in game. Is it Possible?
by Armelline ·You can do it by simple rotating the camera and adapting your game controls and logic accordingly. It's not a problem to have both, just a bit fiddly. -
disappointment
by Armelline ·If you're subscribed to Basic, then Pro only costs a maximum of $10 more. You only need Pro the months you want to publish, so for a lot of people that will be 1 month they need Pro for. It used to be -
Boosting Framerates?
by Socks ·Agreed - the less compressed audio is the easier it is on the processor, so an 80MB uncompressed 24bit/44kHz AIFF will put less strain on a processor than a 1MB 32kHz MP3 for the reasons you say. -
collaborating on same app
by PhilipCC ·@chelgeson Or you could upload to Dropbox and agree on times that each of you has access.