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Cannot download my own game
by PhilipCC ·You can't because Apple expect you to pay for it. (Image) -
Resizing iPad project to iPhone
by InovaTech ·Thanks @Lost_Oasis_Games I tried that already. If you don't mind checking my game on App Store to see how the screen don't fits, would be great. It is called Land Skater Bird. On iPad works great but -
Chartboost reward video problem
by The_Gamesalad_Guru ·In my tests I wasn't getting the reward until after the video. To refuse the video just touch it. It will stop it and take you to a chartboost help section, why I don't know but you'll see it doesn't -
Chartboost reward video problem
by AnaBradley ·Chartboost seems to send the reward as soon as the video starts playing (perhaps this is because you can't stop the video as far as I can tell?), so I see the correct scene load in the background (rew -
timer programming problem or bug?
by tatiang ·Oh, sorry, I wasn't aware of that. I guess screenshots are a necessity sometimes. And you're welcome! -
timer programming problem or bug?
by pranshudhungana21 ·oh ok finally i did it sorry i guess because of the mac version in windows doesnt show some of the code . I just found out.Thank you taitang -
timer programming problem or bug?
by tatiang ·If it's not working for you, post a screenshot of your rules or post your project file. -
Resizing iPad project to iPhone
by The_Gamesalad_Guru ·option for iOS and select the stretch option. Do this and it will fit all devices. -
A Long Way Home RELEASED on Steam!!
by jonmulcahy ·Gonna try something different with this build, which I expect will work fine. I had previously built 32bit and 64bit versions of my game for Windows and Linux, Mac is 64bit only. I had defined each ve -
Cannot download my own game
by JSproject ·I'm not going to download that game even if it's set to free. The solution to the problem however is most likely to restart the device (as suggest by others) or closing the App Store app (terminating -
timer programming problem or bug?
by tatiang ·Did you check out the demo file I posted a link to? -
Super Dot Jump - Now Available on GS Arcade
by LoungeGames ·After three years, my project, Super Dot Jump has finally been released. Some of you may remember it from this forum back in 2013. It is an NES-style, 8bit platform game inspired by Super Monkey Ball -
A Long Way Home RELEASED on Steam!!
by jonmulcahy ·were some areas that were sketchy. I figured how hard can it be to just apply custom shapes to each asteroid actor... it would have been very easy, but I used a single asteroid actor and made an inst -
A Long Way Home RELEASED on Steam!!
by jonmulcahy ·you will have to take your HTML5 game, wrap it in a Win8/Win10 package using Cordova, and upload the resulting file. -
A Long Way Home RELEASED on Steam!!
by masterminds ·@jonmulcahy Hi, do you know how to upload on windows 8 & 10? gamesalad removed the old way so do you maybe know what to install and what to use to upload on windows? Thanks! -
Something I work on meanwhile..
by BigDave ·@Dues thank you (Image) -
Resizing iPad project to iPhone
by InovaTech ·guys are. I checked out this video and tried to do the landscape part but the video does not go in detail. I tried to put 750 for width and 1094 for height and it stills crop. I only want to make my -
Rewarded videos Chartboost + Revmob
by GeorgeGS ·The provider used for reward videos is whichever provider you have chosen for interstitial ads. -
A Long Way Home RELEASED on Steam!!
by jonmulcahy ·(Quote) -
A Long Way Home RELEASED on Steam!!
by Dues ·Don't think people realize how much work you have put in to this (Image)