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  1. Why can't my gamesalad viewer connect to android ?

    Weiyu
    by Weiyu · May 2016
    Thank you for answer. That is a good idea!
  2. Trouble with timers and self.time/game.time

    JH4music
    by JH4music · May 2016
    This is how my swipe behaviors work. You can swipe left/right, and it adds or subtracts an attribute that determines which tile to slide into the screen. The "Swipe Left" behavior is
  3. Universal Build for iOS and Android

    Icebox
    by Icebox · May 2016
    @Angeloblu777 Alright then do it yourself I will copy what he did this method uses stretch , create 2 game attributes call them camsize and camoffset
  4. Why can't my gamesalad viewer connect to android ?

    Angeloblu777
    by Angeloblu777 · May 2016
    You can publish your game and APK file sent to your phone via email.
  5. Why can't my gamesalad viewer connect to android ?

    Weiyu
    by Weiyu · May 2016
    Thank you for answer.
  6. Universal Build for iOS and Android

    Icebox
    by Icebox · May 2016
    @Angeloblu777 I downloaded BBenk project and attached it try downloading it here
  7. Universal Build for iOS and Android

    Angeloblu777
    by Angeloblu777 · May 2016
    BBEnk your link https://dl.dropboxusercontent.com/u/58782733/universal_builds_iPad_Portrait.zip ...dont work i have "BugsplatReporter" ...something its wrong with the project file. P
  8. Why can't my gamesalad viewer connect to android ?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2016
    Plug your phone in via USB and try. Make sure your phones developer settings are turned on.
  9. Stable release 1.25 is available

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2016
    @socks is right. You have to watch your layer order now very carefully. You really have to think about when your code is firing and if that info you are after will be there yet. You can no longer get
  10. Display Text is blurry?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2016
    (Quote)
  11. Animation issue

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2016
    I noticed this yesterday too when I tried it out. I don't have anything flashing so can't do a test but I would try delaying the animation a frame scan when spawning an actor that has an animation and
  12. Game of the Month: May Submissions Thread

    unbeatenpixel
    by unbeatenpixel · May 2016
    Throughout all 63 levels, you will have to do plenty of mind exercises and think creatively while trying to merge the squares. The further you go up to the next levels, the more you will have to think
  13. Minimal Maze available on the Appstore!

    unbeatenpixel
    by unbeatenpixel · May 2016
    Throughout all 63 levels, you will have to do plenty of mind exercises and think creatively while trying to merge the squares. The further you go up to the next levels, the more you will have to think
  14. Animation issue

    supafly129
    by supafly129 · May 2016
    blank white image when attempting this. This is how I had it set up:
  15. Universal Build for iOS and Android

    ultima
    by ultima · May 2016
    what do you mean when you say does not work
  16. Display Text is blurry?

    adent42
    by adent42 · May 2016
    HTML5 uses a slightly different rendering system for fonts. There isn't currently retina support like on the native engine, which is probably what you are seeing. I'm thinking of rewriting it some tim
  17. How to make a stamina system?

    Weiyu
    by Weiyu · May 2016
    I appreciated your time and effort. Thank both answer my problem.
  18. Spawning actors at specific times using tables

    Socks
    by Socks · May 2016
    There is a game.time attribute that already exists by default and is already counting 1 every second, it's the thing that allows the timer you are using to count seconds !
  19. Counting Collisions when its already touching one of the actors?

    Socks
    by Socks · May 2016
    Neither of these things prevents you from using game attributes from what I can see ?
  20. Virtual Pet App

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · May 2016
    @richheibel, I'm afraid I don't know anything about that specific template so I can't offer much advice on how to edit it directly. I'd follow @Lost_Oasis_Games suggestions and spend a some time learn
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