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Problem with Spawning using loop or loop over table behavior
by The_Gamesalad_Guru ·build something scrolling in creator you have to do it knowing the left and bottom are always your start and end points. -
Is it possible to access tagged actors attribute from a seperate actor.
by Socks ·Yes, it should make a difference, a simple is X bigger than Y is a more straightforward calculation than magnitude - if I were doing this I'd make a new scene, spawn a grid of a few hundred actors, wi -
Is it possible to access tagged actors attribute from a seperate actor.
by The_Gamesalad_Guru ·Maybe it's time to think about not moving the coins and have them set to different heights and do a spinning animation? Or do half and half. -
Stable release 1.25 is available
by Armelline ·I have no idea what you mean, so probably not (Image) -
Is it possible to access tagged actors attribute from a seperate actor.
by Icebox ·(Quote) -
Is it possible to access tagged actors attribute from a seperate actor.
by Icebox ·Yes it is a side scrolling game , most of my scenes have the width of 15,000 and height of 500 , working on iphone 5 project, the slow motion occurs on old android devices like samsung galaxy s4 and g -
A Long Way Home RELEASED on Steam!!
by jonmulcahy ·I can't remember if I've ever seen a game that didn't have a proper quit button. All the more important when targeting steam if you want to get full gamepad compliance. Until now GS did not have a beh -
Is it possible to access tagged actors attribute from a seperate actor.
by Socks ·Change attribute every 0 seconds is pretty much equivalent to constrain attribute, both change the value once every 60th of second. -
I need your votes!
by jonmulcahy ·Thank you everyone! -
Is it possible to access tagged actors attribute from a seperate actor.
by Icebox ·@adrenaline I tried that too interpolate , and i tried timer with every 0 seconds change attribute and other possible ways but it didnt make any difference , but this only occurs on old devices , with -
Stable release 1.25 is available
by Hopscotch ·@Armelline you saw it too? (Image) -
Is it possible to access tagged actors attribute from a seperate actor.
by Socks ·Is this a side scrolling game ? The reason I ask is that if you are side scrolling horizontally then you wouldn't need magnitude, you could use a more simple if X is bigger or smaller than some value. -
Is it possible to access tagged actors attribute from a seperate actor.
by Adrenaline ·Is it simply because it's a 'constrain' behavior that it's causing you issues? Or is it the movement in general? -
Is it possible to access tagged actors attribute from a seperate actor.
by Icebox ·, but it still plays slow on the device , but much better than all of them triggering the same time. So im sure its this that is causing me pain with performance cause when i turn it off the game pl -
Apple approved update but game crashes since
by Adrenaline ·But, that's not the end of my story. I republished the game using the newest version of GameSalad and the crash no longer happened in adhoc tests. But when my app was downloaded from the App Store, it -
Is it possible to access tagged actors attribute from a seperate actor.
by The_Gamesalad_Guru ·What you could do is create a proximity sensor that when the player get closer to the coin, I assume this is a long scrolling scene, then the coin starts the movement. So toggle on and off the constra -
Stable release 1.25 is available
by Armelline ·Just installed GameSalad on my PC to check this table bug. Cannot reproduce it using Windows 7. @Hypnorabbit perhaps upload an example project that crashes (stripping out as much as possible). -
Is it possible to access tagged actors attribute from a seperate actor.
by Icebox ·In the coin actor i have a constrain behavior that constrains its y position to 10sin(self.time100)+self.firstpositiony to give it a looping effect of going up and down -
Is it possible to access tagged actors attribute from a seperate actor.
by The_Gamesalad_Guru ·Yep. Then just modify the values in those attributers from a manager. so one set of code in a manager controls when the velocity changes and when. With that you could control a ton of different tags f -
Is it possible to access tagged actors attribute from a seperate actor.
by Icebox ·(Quote)