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  1. Star Kid : ( IOS / Android / Kindle Fire )

    luke2125
    by luke2125 · April 2016
    Aliens have kidnapped children from Earth, for slave labor. Families have been destroyed, there is no hope…..Nevertheless, a star is born, and being just a kid, he has promised the families of Earth,
  2. Disabling Density, Friction, Bounciness and Movable of background actors.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Just talked to GeorgeGS and he said what it will do is skip some LUA code if you set it to zero but not related to the physics engine. So depending on game size you could get a very slight advantage.
  3. Disabling Density, Friction, Bounciness and Movable of background actors.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    you are misunderstanding how box2d works and I've been through this with the GS staff. you are mixing up the fact that an actor is made up of several parts in relation to the physics engine and you as
  4. Heads up for 1.25 release

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    (Quote)
  5. Heads up for 1.25 release

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · April 2016
    @Lost_Oasis_Games, have you been taken over by the spirit of SaladStraightShooter!? Thanks for all the community support and updates surrounding 1.25.
  6. Disabling Density, Friction, Bounciness and Movable of background actors.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    If the actor is moveable yes. Are we done now...lol
  7. Disabling Density, Friction, Bounciness and Movable of background actors.

    3absh
    by 3absh · April 2016
    So doesn't equating all physical attributes to zero relieve the cpu from unnecessary calculations?
  8. Heads up for 1.25 release

    Icebox
    by Icebox · April 2016
    @Lost_Oasis_Games you give us the greatest news lol thanks (Image)
  9. Heads up for 1.25 release

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    (Quote)
  10. Disabling Density, Friction, Bounciness and Movable of background actors.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Yes. Since they become immovable objects you can still collide as the actor in the physics engine see's them as immovable objects. We did many tests some years ago on this. it has no measured result.
  11. Disabling Density, Friction, Bounciness and Movable of background actors.

    Socks
    by Socks · April 2016
    When 'moveable is switched off the other physics attributes still function as expected (they're not equal to zero), if - for example - you make bounciness a very high value (on the actor that has 'mov
  12. Disabling Density, Friction, Bounciness and Movable of background actors.

    3absh
    by 3absh · April 2016
    So unchecking movable makes the other physical attributes equal to zero, are you sure?
  13. Anyone ever figure out "Move To" bug?

    Socks
    by Socks · April 2016
    You can also use Constrain to interpolate a value.
  14. Slow response from touch event - ie more like "press for half a second" rather than "touch"

    furtiveimagination
    by furtiveimagination · April 2016
    So I decided to try generating, signing and side-loading onto my HTC One M9, a simple test signed APK with one button and one display - no graphics and no logic to speak of to slow things down, just o
  15. Heads up for 1.25 release

    Icebox
    by Icebox · April 2016
    I come to the forums every day as soon as i wake up to check , stuttering issue is fixed what are we waiting for ? I'm sure I read it was the last known bug , did they give you any updates, or are the
  16. Making an actor swing in a circle around a point, using the accelerometer

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    I'm using this method as well but I need to build on it. I want to have multiple actors around the radius that move synchronously. How would I do this using the new COM feature or another method that
  17. how to make a change language option?

    Weiyu
    by Weiyu · April 2016
    Thank you very muchO(≧∇≦)Oya
  18. Free Music Resource

    DigiChain
    by DigiChain · April 2016
    Some great music here. Using a few tracks in my current project (and crediting you on the menu screen of course). I'll send you a link when complete if you want to see how it has been used. Thanks.
  19. Heads up for 1.25 release

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    The temporarily removed that feature as it had major issues and needed a rewrite of the code so instead of delaying it any further they will do a later release with this feature.
  20. Allowing players to place actors.

    MentalDonkeyGames
    by MentalDonkeyGames · April 2016
    Create a button that spawns the actor you want the player to place.
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