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Don't tell @braydon_sfx I passed him in points
by Braydon_SFX ·I was literally messaging you when I saw I had been mentioned in this thread. No joke. -
Actors passing through a specific point and then moving forward
by RThurman ·Change Velocity will work for you. Here is an example: -
Actors passing through a specific point and then moving forward
by frd ·You could do this with two behaviours -
Watch out iOS 9.3 requires Xcode 7.3 which needs El Capitan!
by Wonder Maru ·BUT, I heard there were (months ago, so maybe it has been solved) a few minor issues with the Adobe CC suite. So maybe you want to look further about that, if you're a Adobe CC user -
GS problem with background
by q8blog ·thank you all -
constrain self rotation to self X position
by RThurman ·You could also use rotate to position. -
Circle Defender v1.2 Update & Gameplay Video
by OrvilFox ·Yes maybe the tutorial is a little bit confusing, it was did in purpose to put some letters in the middle line to make it looks..somehow more fit in... -
Slow response from touch event - ie more like "press for half a second" rather than "touch"
by furtiveimagination ·method it was hit and miss as you have to guess how long to hold the button before releasing, so it actually "felt" slower/more frustrating with the "is released" -
"Guru video" 1.25 feature Chartboost Reward videos
by Hopscotch ·May I add that if you implement this, you need to keep track of how many times a user has viewed videos that day. @Dan_Chartboost can confirm this, but Chartboost allows for a maximum of 20 videos per -
Return to the same place
by raciukas22 ·(Quote) -
Return to the same place
by raciukas22 ·(Quote) -
Slow response from touch event - ie more like "press for half a second" rather than "touch"
by furtiveimagination ·I never thought of that, it seems counter intuitive as you would think the quickest way would be to react as soon as a touch is detected. -
Anyone ever figure out "Move To" bug?
by The_Gamesalad_Guru ·Move to can be tricky but I use it. Really depends on the setup and the conditions triggering it. you have to watch out for real places on the X & Y. if you had a rule that said when X = 345 m -
The Evil Conquest!!
by Zerosama ·I have started working on a very funny game called the evil conquest. The story is simple, you are a devil, who is trying to capture the world, manipulating different evil creatures. The game mechani -
Experience bar
by UtopianGames ·The higher the level the more XP you need to fill the bar. -
Anyone ever figure out "Move To" bug?
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Circle Defender v1.2 Update & Gameplay Video
by Gnarly ·1)whats the white line down the middle of screen at start? Oh sorry left right.....I get it. -
Experience bar
by Gnarly ·I agree with socks. I would just change self.width to some ratio to experience. You can constrain its X position. -
constrain self rotation to self X position
by zweg25 ·wish I read this earlier, could have helped you out (Image) -
It's about time!
by mhedges ·While waiting for my daughter's art class to end yesterday, I pulled out my laptop and whipped up a simple clock (not really a watch, as you can't wear it as such) app. Below is LCD Time: