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  1. How do i... deal damage?

    mike206
    by mike206 · April 2015
    Ok this is what my rules look like so far @NipaDidIt
  2. How do i... deal damage?

    mike206
    by mike206 · April 2015
    @NipaDidIt yeah I thought so. ok let me work on that so people can see it
  3. Yosemite Update 10.10.3 Issues

    floatingwoo
    by floatingwoo · April 2015
    Finder, Safari, mail , on and on. I only have an ipad to search on the internet. Anybody else having issues.? Beware!
  4. Apple Game Rejections

    Reismehl
    by Reismehl · April 2015
    They rejected the iPhone version of my game, even though the iPad version had been on App Store for 6 months!
  5. Image becomes black

    pokapola
    by pokapola · April 2015
    The height of the image is over 4000px, where I'm building my game using the iPad setting (768x1024), is that the cause of my problem?
  6. Android SDK which do you have installed?

    BigDave
    by BigDave · April 2015
    @NipaDidIt ok thanks good to know (got no rev mob) but as figured below my reported crashes also are with 4.4+
  7. Windows Creator RC 0.13.2 is available

    ookami007
    by ookami007 · April 2015
    Getting an error when trying to sign the APK as well... plus, it's not finding zipalign, or at least, doesn't save where it found it.
  8. Any ideas about how to respond to this?

    Thunder_Child
    by Thunder_Child · April 2015
    have the capability to know there is a computer, iPad, Galaxy S3....my iPhone...3 direct TVs? Know what files and media are on my USB storage device I have hooked up to my network...and when I use t
  9. Android testing?

    http_gamesalad
    by http_gamesalad · April 2015
    @NipaDidIt How do I make a Android Package Name?
  10. Android testing?

    http_gamesalad
    by http_gamesalad · April 2015
    @nipadidit is a drag and drop process once I have the .apk file?
  11. App size increases drastically when app is published for Adhoc!

    Undiscovered
    by Undiscovered · April 2015
    Hey all I am making a universal build game with overscan and resolution independence using the iPad as a starting point.
  12. A little bummed about Game performance, memory leaks

    RossmanBrothersGames
    by RossmanBrothersGames · April 2015
    In testing the game initially it is only using 30-40 mb or ram. Over time this slowly increases with each scene change, if you play the game for 30 mins to 1 hour (which this is definitely a game that
  13. how to create a universal game for all iphones , ipod touch and all ipads

    jigglybean
    by jigglybean · April 2015
    Check out this excellent thread from @BBEnk . The first video has no sound, so go straight to the second video for a details SIMPLE way to stretch your scene to fit. For portrait, the video is on pag…
  14. Big Smile Games Presents Sleepy Cube!

    robertkdale
    by robertkdale · April 2015
    Thanks! @NipaDidIt
  15. how to create a universal game for all iphones , ipod touch and all ipads

    FamTechAdmin
    by FamTechAdmin · April 2015
    hi.
  16. Jump-n-Avoid *Updated, link provided*

    GamingtilDawn
    by GamingtilDawn · April 2015
    ipad
  17. Screen Size optimization

    Summation
    by Summation · April 2015
    (Quote)
  18. Learning to make a Memory match game. Can I get Help please?

    dapion
    by dapion · April 2015
    you can search in AppStore (iPAD) for
  19. Screen Size optimization

    http_gamesalad
    by http_gamesalad · April 2015
    use to distort my game no matter if I picked the iPad size or iPhone size .. so I came on the forums & someone told me use "overscan" & then go into my game &amp
  20. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    scottharrrules43
    by scottharrrules43 · April 2015
    (Quote)
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