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  1. How can i make my actor face the way he enetred a scene?

    sonicm3
    by sonicm3 · April 2016
    thankyou so much mate, ill dl it now
  2. How can i make my actor face the way he enetred a scene?

    Icebox
    by Icebox · April 2016
    @sonicm3 Here is a demo you can check how its done
  3. Game of the Month: April Submissions Thread

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    (Quote)
  4. How to make ball pass through a ring but only at a certain angle

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Yes this type of mechanic is very tricky. Especially if you want to simulate an air ball where the ball passes by the hoop. You're going to need to evaluate a bunch of conditions based on position and
  5. How can i make my actor face the way he enetred a scene?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Just because things work doesn't mean it's right. Pluse no offense but your design is not unique. We veterans have been building games for years and understand proper code in all situations. We know d
  6. spawn new ball

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Depends on your controls? How are you grabbing the ball. Can you slam dunk? Remember everything is logic with code. Things do what you tell it to do when. These two videos should give you some ideas.
  7. How can i make my actor face the way he enetred a scene?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    The way you have it coded is not the way I would do it at all. Overall it's really quite dysfunctional. Did you watch the videos on making a platformer? If you had you would have learned proper moveme
  8. How can i make my actor face the way he enetred a scene?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    okay I see an issue your move rules left and right need to have the opposite condition as well as you could fire them both at once causing a logic conflict. You need to add when right is false to your
  9. spawn new ball

    wongj19
    by wongj19 · April 2016
    How can I make it so that when my ball is moved off it's starting position, a new ball spawns.
  10. Unia - Coming Soon!

    mertti
    by mertti · April 2016
    Thank you guys for your positive comments! (Image)
  11. Unia: And The Burned Village - Now available on Google Play & App Store

    mertti
    by mertti · April 2016
    I would like to thank Gamesalad community for your support.
  12. Spritesheets and GameSalad

    Gnarly
    by Gnarly · April 2016
    If it's a quick animation and moving you may not need 104. I've done these with every other or every third image. It looked fine on device.
  13. Vectradius is now on the app store!

    Dues
    by Dues · April 2016
    You currently have a feature in the US store.
  14. Vectradius is now on the app store!

    jay2dx
    by jay2dx · April 2016
    It's ok I've realised I wasn't signed in, you need to maybe trigger a user sign in when that button is pressed I think, anyways I can start smashing scores now (Image)
  15. Vectradius is now on the app store!

    owen_dennis
    by owen_dennis · April 2016
    (Quote)
  16. Vectradius is now on the app store!

    jay2dx
    by jay2dx · April 2016
    well done, yeah I just can't find were you click to view the game centre scores!
  17. Vectradius is now on the app store!

    owen_dennis
    by owen_dennis · April 2016
    I'm seeing it in the US store but maybe it's not featured in the UK store? There is a personal high score board, but it also uses gamecenter if you want to compare scores.
  18. Which is better for performance / memory: GS alpha or baked alpha?

    jay2dx
    by jay2dx · April 2016
    The only time I do this is if I want part of the actor to be slightly transparent as you can not do that in GS of cause, usually use it for buttons etc,
  19. Upcoming game Electshun Day

    superbullet
    by superbullet · April 2016
    Hilarious! Even more so because you have Trumps wig falling off (Image)
  20. BEST resolution?

    PhilipCC
    by PhilipCC · April 2016
    Start with iPad 1536 x 2048 and make the images for all assets x4 times the actual size they will be displayed.
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