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  1. King and the Dead V1.1 - coming soon!

    BazookaTime
    by BazookaTime · April 2016
    You're not going to make any more games?
  2. How To Show Right and Wrong answer in Qiuz Game

    perintang5
    by perintang5 · April 2016
    But im still stuck.. can i send you my project and hope you can edit the rule for me...
  3. Game of the Month: April Submissions Thread

    owen_dennis
    by owen_dennis · April 2016
    Thank you!
  4. King and the Dead V1.1 - coming soon!

    Two.E
    by Two.E · April 2016
    add/fix all the small details. So as I am going down, I am going to go down swinging the best I can. Its the least I can do for my 12 active players (Image)
  5. How to get actor to start in scene

    Socks
    by Socks · April 2016
    Make a game attribute/s that records the position of the actor when exiting a scene, then use this attribute/s to determine the position of the actor in the following scene.
  6. Change tag or actor attribute that other actors can read

    fmakawa
    by fmakawa · April 2016
    I was wondering if you can have an actor change its tag after collision? I have a bunch of actors that when they collide they expand. I dont want to then trigger other collisions as a result of this e
  7. How to get actor to start in scene

    Socks
    by Socks · April 2016
    If the scene change is triggered by going through this door, could you not place the actor at the location of the door in each scene ?
  8. Which is better for performance / memory: GS alpha or baked alpha?

    GeorgeGS
    by GeorgeGS · April 2016
    Off the top of my head I believe changing the alpha of an actor means it is rendered in a slightly different way, but I expect the performance is the same. It doesn't make any difference for memory o
  9. Measuring distance between object and touch on screen

    Armelline
    by Armelline · April 2016
    THere's a function to do what you're doing - magnitude. It'll tell you the distance between two points.
  10. How to get actor to start in scene

    Socks
    by Socks · April 2016
    Do you mean how do you position (or spawn) an actor at a specific location ?
  11. Changing Music during gameplay

    Socks
    by Socks · April 2016
    Agreed, code scan, code cycle, draw cycles, frame rate, call it what you will, it's probably a good thing to have in mind when dealing with these issues.
  12. Package does not contain Info.plist

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Once you disturb the .app it will invalidate the signature but if you right click on it, then select show contents from the popup list it will open the file and reveal the contents. The info playlist
  13. move actor

    sonicm3
    by sonicm3 · April 2016
    do you mean to add a collosion inside the actor that jumps?
  14. move actor

    Icebox
    by Icebox · April 2016
    I dont really know what you did but no need for timer , i cant create a demo right now since im outside , i recomend you go to youtube and search gamesalad platform tutorial by jamie you will find ev
  15. Phone to tablet ratio?

    jonmulcahy
    by jonmulcahy · April 2016
    (Quote)
  16. King and the Dead V1.1 - coming soon!

    Braydon_SFX
    by Braydon_SFX · April 2016
    Wow! Looks much better than it use to! Excellent job!
  17. move actor

    Icebox
    by Icebox · April 2016
    It shouldnt jump forever if you add in a condition that it would only jump if it collides with the ground thats strange
  18. move actor

    Icebox
    by Icebox · April 2016
    change attribute self.motion.linear.velocity.Y to 500( any number you want)
  19. move actor

    sonicm3
    by sonicm3 · April 2016
    i think, ill just fine tune the floor level, thanks for the great help mate i really appreciate it so much, saved me so much time. thanks also to jamie to vid.
  20. Phone to tablet ratio?

    mhedges
    by mhedges · April 2016
    Thanks! Did you develop games for Fire TV first? Were you a Fire TV "pioneer"? Other? That's quite lopsided.
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