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  1. Package does not contain Info.plist

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    If not contact support via the blue bubble so they can check to ensure the publishing system is working correctly for you. (Image)
  2. Heads up for 1.25 release

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    If you were on the beta team you would know they do read them. This is how and where we report the bugs we find and send in sample projects. Lots of speculation from people not in the process. We test
  3. Heads up for 1.25 release

    KevinCross
    by KevinCross · April 2016
    I get the impression they don't read the bug reports all that often too but hey ho...
  4. Heads up for 1.25 release

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    No the issue came to light after 1.25 was in production and the issue also stemmed from timing changes done a few versions ago. You have to be aware of the timing of the issues and when actual bug rep
  5. How To Show Right and Wrong answer in Qiuz Game

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Make your compare rule like this
  6. Package does not contain Info.plist

    MacProductions
    by MacProductions · April 2016
    Thanks I will try, and let you know
  7. Portrait style scroll game tutorials

    KevinCross
    by KevinCross · April 2016
    that and then ask for help on a specific problem you're experiencing.
  8. Heads up for 1.25 release

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    They can't as scanning was adjusted and that would cause ten other things fixed to break and then result in old issues coming back. this is not an option. they need to fix it there is no going back. G
  9. Reloading a gun.

    KevinCross
    by KevinCross · April 2016
    You might want to consider putting your ammo in a game attribute instead of a self one on the actor as it'll be easier to show your ammo count elsewhere on the screen as bullets that disappear one by
  10. change rule

    Icebox
    by Icebox · April 2016
    You cant turn moveable off during gameplay , you can keep moveable on and give the actor high density , maybe 100 + it will keep it from moving , or you can constrain its position so that it doesnt m
  11. change rule

    sonicm3
    by sonicm3 · April 2016
    Thanks both of you, PERFECT!!!
  12. change rule

    Socks
    by Socks · April 2016
    Unfortunately you can't switch an actor's 'visible' attribute on or off at runtime (while the game is running).
  13. change rule

    sonicm3
    by sonicm3 · April 2016
    My problem is, when im dragging an actor with my mouse during the game testing, if i hit another actor it moves it around. Im trying to look for a way where i can disable actor1s physics so when im mo
  14. How To Show Right and Wrong answer in Qiuz Game

    perintang5
    by perintang5 · April 2016
    Do you have example..
  15. change rule

    sonicm3
    by sonicm3 · April 2016
    Socks thankyou very much and also lost_
  16. Package does not contain Info.plist

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Okay so try doing it the other way. Download a .app version and put it in the Payload folder zip it and turn that into an ipa. Did you version up the build if you already submitted another?
  17. Reloading a gun.

    Socks
    by Socks · April 2016
    Yeah, that's basically how I'd do it too, I'd also stick the reload into the otherwise section.
  18. how to change app file to ipa file

    Dues
    by Dues · April 2016
    (Quote)
  19. How To Show Right and Wrong answer in Qiuz Game

    Dues
    by Dues · April 2016
    YouTube has a lot of tutorials. I reccomend doing a search there first if you get stuck. Also try to google your problem since 99% of the time your question has already been answered.
  20. Heads up for 1.25 release

    Dues
    by Dues · April 2016
    Actually if you read through the thread, there are quite a few updates about the progress from people who are helping GS test the latest build. I know you are referring to GS staff, but...just saying.
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