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Reloading a gun.
by Gnarly ·Can you make in the fire rule another condition: -
Heads up for 1.25 release
by PhilipCC ·Would you like me to try and locate Geoffrey Rush? -
Why does html5 not work with most browsers?
by RP ·Make sure you are up to date in each browser including any OS security updates. -
Heads up for 1.25 release
by phamtastic ·I understand they have 2 devs working on the 1.25 version for several months now but what happen to their communications? I don't want to start rumors of any sort but you have to wonder why there's n -
Reloading a gun.
by Binbang ·So currently I'm trying to have my character use a gun that uses 6 bullets (revolver) before he/she has to reload. What I need help with is how do I make the hero reload (as in he/she can't use the g -
Something I work on meanwhile..
by Franto ·@BigDave Not only is the pixel art great, but you get the added benefit of also being incredibly efficient with both the processor and loading times. -
Changing Music during gameplay
by Socks ·What, specifically, does 'doesn't seem to work' mean in this context ? -
Heads up for 1.25 release
by Socks ·Unless it's fappscism.doom I'm not interested. -
Heads up for 1.25 release
by mhedges ·You're welcome. (Image) -
How to write this attribute condition
by Socks ·(Quote) -
How do I change actors with each click or touch?
by Socks ·Yeah ! Whoops, sorry I should have pointed that out, like you say you need to select self.image from the drop-down attribute menu. -
How to write this attribute condition
by 3absh ·(Quote) -
How to write this attribute condition
by Socks ·Did it work out ok for you ? -
Heads up for 1.25 release
by Socks ·[runs for cover] (and apologies for dragging you into my post ! (Image) -
Changing Music during gameplay
by 3absh ·I'm trying to make previous music fade out (Audio.Music.volume interpolates to zero) then the new one starts, instead of an instant cutoff of music. This is what I did but it doesn't seem to work -
How do I change actors with each click or touch?
by Socks ·I'm not sure what "mouse button is down - then selected" means, the 'then selected' part doesn't refer to a GameSalad function. -
Heads up for 1.25 release
by Socks ·the slow spread of the idea that GameSalad is a doomed vessel then I would - personally - have no issue killing off a thread (and of course explaining why to users), but as you probably already know -
Flappy Bird!
by PhilipCC ·Cool. I'll check it out. It's a good way to start learning how to use GS. -
Heads up for 1.25 release
by dgackey ·Oh, I get the distinction (and appreciate you correctly pointing it out!) but I think that running a community where threads like this are killed would do a lot more to tarnish our image than this thr -
Heads up for 1.25 release
by Socks ·Anyhow, enough of my opinions in this thread, I think I've said enough (perhaps too much as usual (Image)