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Help w/ Timer/Scene Change
by The_Gamesalad_Guru ·Watch the video as you need to understand how things work. Have you done any of the tutorials on the gamesalad academy? This is the best way to start to learn. -
Heads up for 1.25 release
by The_Gamesalad_Guru ·Ardent is working on all those issues and getting HTML 5 publishing up to speed so you can use it with those programs. I am aware as are they that as this moment it is not adequate for that but they a -
Help w/ Timer/Scene Change
by Socks ·. . . . so, from what I can see there's no need for this timer at all, as all it does is spawn a single actor, if that's the case then you could simply replace both rules with a single Spawn behaviour -
connect actors
by Tom24 ·Thank you for your answer! -
King and the Dead V1.1 - coming soon!
by Two.E ·If you are one of the lucky 45 people who downloaded King and the dead in the last month, you are going to be in a for a real treat. -
Help w/ Timer/Scene Change
by kristi.forbes0000 ·I honestly don't know how to add a picture to this forum so I'll write it -
How to click on touch button so the actor will react for x seconds?
by Socks ·Animate is really for animated image sequences (animations), when you say 'I have an animation for ducking', people will generally take that to mean you have an image sequence rather than a still imag -
How to click on touch button so the actor will react for x seconds?
by The_Gamesalad_Guru ·Okay so first get rid of the change attribute in the otherwise section as that will fire as soon as the press goes away. Instead add a timer that says after X seconds change attribute game.duck to fal -
Help w/ Timer/Scene Change
by Socks ·If you have no idea what's going on - and you have full access to the rules ! Imagine trying to solve this issue without being able to see any of the rules (Image) -
How to move an actor by dragging it and spinning it.
by Icebox ·@sonicm3 Sorry I didn't notice your question ! you will find in the rule condition "numeric expression" , i dont know about the windows version cause im using a mac but it should be -
my new game "Roll Turtle" gamedev progress prototype art :)
by MentalDonkeyGames ·Are you going to release this for Android too? -
Help w/ Timer/Scene Change
by kristi.forbes0000 ·I'll try to describe what I have as best I can. I set up a scene that looks like a room with objects in it. I put a new game attribute in as an integer to act as a timer (10 seconds). With the scene I -
How to click on touch button so the actor will react for x seconds?
by The_Gamesalad_Guru ·You need more than one frame of animation. If you only have one frame you can just use a change image instead. But if you are using animate you need to uncheck loop and restore actor image so the anim -
Display text with expression fails with booleans
by The_Gamesalad_Guru ·(Quote) -
connect actors
by The_Gamesalad_Guru ·there is no problem having many actors. It's all about how lean your code is. You're going to need to define in the code of your actors what they are. So a self integer that identifies the actor type -
my new game "Roll Turtle" gamedev progress prototype art :)
by kirafu ·@Icebox @gattoman @jollydo @RossmanBrothersGames @gattoman @Dues @BazookaTime @BazookaTime @PhilipCC wow! thanks guys! I really appreciate it,but Roll Turtle will not feee game or $0.99 , Its price wi -
Guru live stream Saturday April 9th
by The_Gamesalad_Guru ·Oh I can chat up a storm...lol all those years of radio being a album jockey you learn to fill air time dead air is a no no. Dead air is when people change the station. -
Master Run - WIP - Appdore
by BigDave ·it reminded me about "downwell" i would actually try to avoid that comparison, which mainly came from the initial drop of the player. As you can build something nice in that directio -
Display text with expression fails with booleans
by eegames ·What is this, and how do I learn more? I can't find any reference to an and() or or() inside GameSalad, and I feel like would be really helpful in other uses. -
The GameSalad March (2016) Game of the Month is...
by MentalDonkeyGames ·Congrats to both of you!