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  1. Help w/ Timer/Scene Change

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Watch the video as you need to understand how things work. Have you done any of the tutorials on the gamesalad academy? This is the best way to start to learn.
  2. Heads up for 1.25 release

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Ardent is working on all those issues and getting HTML 5 publishing up to speed so you can use it with those programs. I am aware as are they that as this moment it is not adequate for that but they a
  3. Help w/ Timer/Scene Change

    Socks
    by Socks · April 2016
    . . . . so, from what I can see there's no need for this timer at all, as all it does is spawn a single actor, if that's the case then you could simply replace both rules with a single Spawn behaviour
  4. connect actors

    Tom24
    by Tom24 · April 2016
    Thank you for your answer!
  5. King and the Dead V1.1 - coming soon!

    Two.E
    by Two.E · April 2016
    If you are one of the lucky 45 people who downloaded King and the dead in the last month, you are going to be in a for a real treat.
  6. Help w/ Timer/Scene Change

    kristi.forbes0000
    by kristi.forbes0000 · April 2016
    I honestly don't know how to add a picture to this forum so I'll write it
  7. How to click on touch button so the actor will react for x seconds?

    Socks
    by Socks · April 2016
    Animate is really for animated image sequences (animations), when you say 'I have an animation for ducking', people will generally take that to mean you have an image sequence rather than a still imag
  8. How to click on touch button so the actor will react for x seconds?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Okay so first get rid of the change attribute in the otherwise section as that will fire as soon as the press goes away. Instead add a timer that says after X seconds change attribute game.duck to fal
  9. Help w/ Timer/Scene Change

    Socks
    by Socks · April 2016
    If you have no idea what's going on - and you have full access to the rules ! Imagine trying to solve this issue without being able to see any of the rules (Image)
  10. How to move an actor by dragging it and spinning it.

    Icebox
    by Icebox · April 2016
    @sonicm3 Sorry I didn't notice your question ! you will find in the rule condition "numeric expression" , i dont know about the windows version cause im using a mac but it should be
  11. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    MentalDonkeyGames
    by MentalDonkeyGames · April 2016
    Are you going to release this for Android too?
  12. Help w/ Timer/Scene Change

    kristi.forbes0000
    by kristi.forbes0000 · April 2016
    I'll try to describe what I have as best I can. I set up a scene that looks like a room with objects in it. I put a new game attribute in as an integer to act as a timer (10 seconds). With the scene I
  13. How to click on touch button so the actor will react for x seconds?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    You need more than one frame of animation. If you only have one frame you can just use a change image instead. But if you are using animate you need to uncheck loop and restore actor image so the anim
  14. Display text with expression fails with booleans

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    (Quote)
  15. connect actors

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    there is no problem having many actors. It's all about how lean your code is. You're going to need to define in the code of your actors what they are. So a self integer that identifies the actor type
  16. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    kirafu
    by kirafu · April 2016
    @Icebox @gattoman @jollydo @RossmanBrothersGames @gattoman @Dues @BazookaTime @BazookaTime @PhilipCC wow! thanks guys! I really appreciate it,but Roll Turtle will not feee game or $0.99 , Its price wi
  17. Guru live stream Saturday April 9th

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Oh I can chat up a storm...lol all those years of radio being a album jockey you learn to fill air time dead air is a no no. Dead air is when people change the station.
  18. Master Run - WIP - Appdore

    BigDave
    by BigDave · April 2016
    it reminded me about "downwell" i would actually try to avoid that comparison, which mainly came from the initial drop of the player. As you can build something nice in that directio
  19. Display text with expression fails with booleans

    eegames
    by eegames · April 2016
    What is this, and how do I learn more? I can't find any reference to an and() or or() inside GameSalad, and I feel like would be really helpful in other uses.
  20. The GameSalad March (2016) Game of the Month is...

    MentalDonkeyGames
    by MentalDonkeyGames · April 2016
    Congrats to both of you!
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