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  1. Collide- Bounciness/Ricochet is too much

    Socks
    by Socks · April 2016
    nature has turned the diamond's bounciness down to practically zero . . . . like the others have said you need to turn down the bounciness on both objects involved in the collision.
  2. simple replace image on another scene

    sonicm3
    by sonicm3 · April 2016
    thankyou so much, im very new to gamesald, do you have an example.
  3. Collide- Bounciness/Ricochet is too much

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · April 2016
    Bounciness goes from 0 to 2, with 0 being no bounce. Remember, the bounciness of BOTH actors colliding creates the bounce effect. So if you want no bounce at all the bounciness of both actors collidin
  4. simple replace image on another scene

    Socks
    by Socks · April 2016
    Make a game attribute, when actor 1 is touched change the value of this attribute, then actor 2 can respond to that change.
  5. simple replace image on another scene

    sonicm3
    by sonicm3 · April 2016
    Thanks so much indeed for your help.
  6. Collide- Bounciness/Ricochet is too much

    MentalDonkeyGames
    by MentalDonkeyGames · April 2016
    Remember to change the bouncines in both actors. A 0.1 or 0.2 bouncines should make them bounce just a tiny bit.
  7. How to move an actor by dragging it and spinning it.

    sonicm3
    by sonicm3 · April 2016
    it or... if thats not possible, what way would you suggest to rotate it clockwise maybe a logo at the end of the actor with an arrow saying rotate?
  8. Collide- Bounciness/Ricochet is too much

    fmakawa
    by fmakawa · April 2016
    I have a bunch of actors that bounce off each other when they collide. However intensity is too much. I simply what them to bounce a little. Heck I would remove the bounciness completely even. However
  9. Gravity?

    sonicm3
    by sonicm3 · April 2016
    Hi I managed to solve the issue with gravity, ok thanks for the help much appreciated, I did it a bit of a crazy way but got the result I needed.
  10. Hello!

    shumicpi
    by shumicpi · April 2016
    Hello and welcome to this community. You will have a great time for sure (Image)
  11. Gravity gets reset when I move in midair

    simy62482
    by simy62482 · April 2016
    During the making of a 2D game where you move, dodge spikes, and try to reach the finish, I found a problem where gravity does not effect the actor when it is moving in midair. When I tested the game,
  12. Gravity?

    RThurman
    by RThurman · April 2016
    Its a compressed file. You might need to unzip it.
  13. Heads up for 1.25 release

    AlchimiaStudios
    by AlchimiaStudios · April 2016
    Cool, thank you for the information.
  14. Windows apps are remove from Portfolio

    jonmulcahy
    by jonmulcahy · April 2016
    all the old windows 8 projects were just HTML5 wrapped games, so I still think you are better off using HTML5 / Cordova to publish to windows 10 store.
  15. Heads up for 1.25 release

    jonmulcahy
    by jonmulcahy · April 2016
    All the old windows platform was, was an HTML5 wrapped version of your game, but it was limited to the Windows 8 store. Microsoft wants everyone to move to Windows10 SDK to submit, but last time I tri
  16. Heads up for 1.25 release

    AlchimiaStudios
    by AlchimiaStudios · April 2016
    It won't work for my project. I've tried. EXE wrappers work well if your game is small and works well as a HTML5 game. My game is 1.5gb and barely runs in html5 unfortunately.
  17. Game of the Month: April Submissions Thread

    http_gamesalad
    by http_gamesalad · April 2016
    How to play :
  18. Heads up for 1.25 release

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    The best method for creating exe is to do an HTML 5 to exe conversion. There is a thread on it. I'll tag @jonmulcahy he uses this method.
  19. Windows apps are remove from Portfolio

    fmakawa
    by fmakawa · April 2016
    And WIndows 10?
  20. Reset Variables Question.....

    luke2125
    by luke2125 · April 2016
    Thanks for the help......:) However, I did tried your suggestion, and still no go. The thing is that when I start the game, everything works fine, however, when I go to another scene which is the Game
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