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Weird first positioning of actors when placing and trigger not working.
by Socks ·(Quote) -
A Long Way Home - WIP Thread for conversion to FireTV/Gamepad support
by jonmulcahy ·I actually think I've fixed all the know bugs. I know there are probably more towards the end of the game, mostly with where things spawn. I tried to adjust them as I was tweaking the camera controls, -
How do you make behaviours apply to nearest actor first? (Guitar Hero game)
by tatiang ·You're welcome. Someone else might have a better way but I considered checking the y positions of the actors, their self.Time, and ultimately just keeping track of their spawn order which seemed best -
Star shaped collision
by Socks ·You could just spawn (or manually place) 5 lines 72° apart, at the relevant distance from their collective centre to form a star. -
Space Shooter - still developing
by jigglybean ·I'd probably have the asteroids spawn top to bottom, because right now, it looks like when they are scrolling down, they are enemies too. -
Change color/door restriction.
by bdoubleu15 ·with a different color image of the same actor spawn in that same location. It was confusing and didn't work well obviously. As for not being able to go through the door unless the actor and door are -
Girl Scout Silver Award project help needed
by jonmulcahy ·spawn actor batFacts in the middle of the screen and it should randomly display the image. -
Saving the spawn
by tpjacobson ·@jamie_c @tatiang @socks well my game is kinda like a world builder where you build stuff. I was wondering if there is a way that when they spawn it saves there position to a certain place in a table -
Particles to rotate in 3D space?
by Socks ·(Quote) -
Particles to rotate in 3D space?
by Approw ·If I spawn particle 2 below particle 1, how can particle 1 determine to change its opacity to 0 when it's close to the object? -
[2D] Experienced Concept artist/ Illustrator available for work
by Claudio Pilia ·Due to my strong fundamentals in color, light and composition, I am able to create unique paintings that visually translate your idea into an interesting story and convey the desired mood. -
Particles to rotate in 3D space?
by Socks ·I'm sure you can improve it a lot, a better distribution of the actors would help, they are clumped around the centre at the moment, maybe have two spawners (or two separate spawner behaviours in the -
Particles to rotate in 3D space?
by Approw ·(Quote) -
Particles to rotate in 3D space?
by Socks ·It's probably best to spawn more on the outer edges of the rotating mass, to prevent a build up of objects in the middle. -
Yops – unique puzzle game!
by 2create ·Hi everybody! -
Questions about generating new actor instances
by Daniel543M ·You can have a Spawn Actor behaviour to spawn new instances of the desired actor. -
Gamesalad crashes every time i hit the play button
by ofekez ·How to spawn the same actor few time on the screen and make them all move to a specific point? -
A user interface is like a joke. If you have to explain it then it's not that good
by Socks ·I'd say it was engrained in the minds of every gamer, but the unique thing about the mobile gaming revolution was that it opened up gaming (at least casual gaming) to people who previously would have -
Saving the spawn
by tpjacobson ·I have run into a problem for awhile. @tatiang tried helping me but nothing seems to work. My game is kinda like a world builder so you spawn stuff inside the game. Anybody have any ideas??? -
Animation Collide?
by Cowuniverse ·Ok I understand, so could I make an animation of a bear trap closing and when it is fully closed could I spawn an actor where the trap has closed and make that actor react with another?