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  1. Weird first positioning of actors when placing and trigger not working.

    Socks
    by Socks · March 2015
    (Quote)
  2. A Long Way Home - WIP Thread for conversion to FireTV/Gamepad support

    jonmulcahy
    by jonmulcahy · March 2015
    I actually think I've fixed all the know bugs. I know there are probably more towards the end of the game, mostly with where things spawn. I tried to adjust them as I was tweaking the camera controls,
  3. How do you make behaviours apply to nearest actor first? (Guitar Hero game)

    tatiang
    by tatiang · March 2015
    You're welcome. Someone else might have a better way but I considered checking the y positions of the actors, their self.Time, and ultimately just keeping track of their spawn order which seemed best
  4. Star shaped collision

    Socks
    by Socks · February 2015
    You could just spawn (or manually place) 5 lines 72° apart, at the relevant distance from their collective centre to form a star.
  5. Space Shooter - still developing

    jigglybean
    by jigglybean · February 2015
    I'd probably have the asteroids spawn top to bottom, because right now, it looks like when they are scrolling down, they are enemies too.
  6. Change color/door restriction.

    bdoubleu15
    by bdoubleu15 · February 2015
    with a different color image of the same actor spawn in that same location. It was confusing and didn't work well obviously. As for not being able to go through the door unless the actor and door are
  7. Girl Scout Silver Award project help needed

    jonmulcahy
    by jonmulcahy · February 2015
    spawn actor batFacts in the middle of the screen and it should randomly display the image.
  8. Saving the spawn

    tpjacobson
    by tpjacobson · February 2015
    @jamie_c @tatiang @socks well my game is kinda like a world builder where you build stuff. I was wondering if there is a way that when they spawn it saves there position to a certain place in a table
  9. Particles to rotate in 3D space?

    Socks
    by Socks · February 2015
    (Quote)
  10. Particles to rotate in 3D space?

    Approw
    by Approw · February 2015
    If I spawn particle 2 below particle 1, how can particle 1 determine to change its opacity to 0 when it's close to the object?
  11. [2D] Experienced Concept artist/ Illustrator available for work

    Claudio Pilia
    by Claudio Pilia · February 2015
    Due to my strong fundamentals in color, light and composition, I am able to create unique paintings that visually translate your idea into an interesting story and convey the desired mood.
  12. Particles to rotate in 3D space?

    Socks
    by Socks · February 2015
    I'm sure you can improve it a lot, a better distribution of the actors would help, they are clumped around the centre at the moment, maybe have two spawners (or two separate spawner behaviours in the
  13. Particles to rotate in 3D space?

    Approw
    by Approw · February 2015
    (Quote)
  14. Particles to rotate in 3D space?

    Socks
    by Socks · February 2015
    It's probably best to spawn more on the outer edges of the rotating mass, to prevent a build up of objects in the middle.
  15. Yops – unique puzzle game!

    2create
    by 2create · February 2015
    Hi everybody!
  16. Questions about generating new actor instances

    Daniel543M
    by Daniel543M · February 2015
    You can have a Spawn Actor behaviour to spawn new instances of the desired actor.
  17. Gamesalad crashes every time i hit the play button

    ofekez
    by ofekez · February 2015
    How to spawn the same actor few time on the screen and make them all move to a specific point?
  18. A user interface is like a joke. If you have to explain it then it's not that good

    Socks
    by Socks · February 2015
    I'd say it was engrained in the minds of every gamer, but the unique thing about the mobile gaming revolution was that it opened up gaming (at least casual gaming) to people who previously would have
  19. Saving the spawn

    tpjacobson
    by tpjacobson · February 2015
    I have run into a problem for awhile. @tatiang tried helping me but nothing seems to work. My game is kinda like a world builder so you spawn stuff inside the game. Anybody have any ideas???
  20. Animation Collide?

    Cowuniverse
    by Cowuniverse · February 2015
    Ok I understand, so could I make an animation of a bear trap closing and when it is fully closed could I spawn an actor where the trap has closed and make that actor react with another?
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